Agartha Summoner

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Agartha Summoner is a variation of the Summoner Summoner job.

Agartha Summoner
Agartha Summoner
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 100%
HP 10 Jewels 20
PATK -10 PDEF 25
MATK 18 MDEF 28
DEX 0 AGI 8
CRIT -8 LUCK 0

Job Mastery Bonus

HP31%
MATK7%
MDEF4%
AGI2%
HP125

Attack

Attack (SYO)

Abilities

Summoning

Summoning techniques for use with this job type only

Beast of Light

Summons Carbuncle, recovering HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2]

Charges: 5
Jewels: 32
Cast Speed: 300

Shielding Feline

Summons Rune Cults, raising PDEF/MDEF/AGI of ally units within target area for three turns [Range: 4, Area: Cross (3), Height Range: 2]

Charges: 5
Jewels: 32
Cast Speed: 500

Reach Ability Lv 10 to learn

Judgment

Summons Lord Crusade, Light Mag ATK on units within target area (Strong vs Amorphous) & 100% Hit [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 50
Cast Speed: 200

Reach Ability Lv 20 to learn

Dark Flare

Summons Abyss Schwarz, Dark Mag ATK on units within target area (Strong vs Amorphous) & 100% Hit [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 50
Cast Speed: 200

Reach Ability Lv 20 to learn

Ratty Ars Magna

Summons multiple Metal Rattys, 4-Hit non-type attack on enemy unit [Range: 3, Height Range: Unlimited]

Charges: 3
Jewels: 50
Cast Speed: 300

Reach Ability Lv 20 to learn

Basic Summoning

Summoning techniques for use with all job types

Ratty Call

Summons Metal Ratty, non-type ATK on target unit [Range: 3, Height Range: Unlimited]

Charges: 5
Jewels: 24
Cast Speed: 360

Bloody Wolf

Summons Red Wolf, penetrating non-type ATK on target unit [Range: 3, Area: Line (3), Height Range: 1]

Charges: 5
Jewels: 32

Reach Ability Lv 10 to learn

Mana Focus

Raises MATK of ally units within area around self [Area: Cross (3), Height Range: 2]

Charges: 5
Jewels: 36

Reach Ability Lv 20 to learn

Heavenly Palace Beast

Summons Light Carbuncle, recovering HP of ally units within target area and casting Auto Heal [Range: 3, Area: Diamond (5), Height Range: 2]

Charges: 5
Jewels: 26
Cast Speed: 400

Reach Ability Lv 20 to learn

Hellish Palace Beast

Summons Dark Carbuncle, removes Quicken/Auto Heal/Jewel Auto Charge from enemy units (excludes continuous effects) [Range: 8, Area: Cross (3), Height Range: 2]

Charges: 2
Jewels: 50
Cast Speed: 350

Reach Ability Lv 20 to learn

Arcana Ratty

Reaction Ability for use with all job types

Learned at Rank 4

Arcana Ratty

Preemptive strike that summons Ratty when receiving attack & recovers HP of target unit (Stackable up to 3x) & lowers All Elements Res for three turns & also activated by skill attacks [Range: 5, Height Range: 2]

Fervent Aria

Support Ability for use with all job types

Learned at Rank 6

Fervent Aria

Completely nullifies Silence & raises Max HP

Divine Power

Reaction Ability for use with all job types

Learned at Rank 7

Divine Power

After receiving Dmg, performs counter [Range: 4, Height Range: 2]

Units With This Job

Lupinus Lupinus, Vier Vier, Emmel Emmel, Nyx Nyx, Ambrosia Ambrosia, Dark Mira Dark Mira, Morrigan Morrigan

Related Jobs

Summoner Summoner, Helheim Summoner Helheim Summoner, Tir Na Nog Summoner Tir Na Nog Summoner

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. CureCondition
  5. DisableCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. Max Jewels
  5. PATK

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk