Assassin

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Assassin is a variation of the Samurai Samurai job.

Assassin
Assassin
Job
Move 3 Jump 1
Avoid 0 Initial Jewels 25%
HP 3 Jewels -10
PATK 7 PDEF 5
MATK -5 MDEF 5
DEX 10 AGI 12
CRIT 50 LUCK 3

Job Mastery Bonus

HP8%
PATK4%
DEX1%
AGI3%

Attack

Attack (Assassin)

Abilities

Assassination

Assassination techniques for use with this job type only

Blessing of the Fierce God

Triples own PATK for one turn

Charges: 3
Jewels: 20

Bamboo Split

Slash ATK to enemy unit that ignores DEF [Range: 1, Height Range: 1]

Charges: 3
Jewels: 32

Reach Ability Lv 7 to learn

Crushing Strike

Slash ATK to enemy unit [Range: 2, Height Range: 2]

Charges: 3
Jewels: 32

Reach Ability Lv 15 to learn

Tsubamegaeshi

Slash ATK (100% Hit) to enemy unit [Range: 1, Height Range: 2]

Charges: 5
Jewels: 35

Reach Ability Lv 20 to learn

Basic Assassination

Assassination techniques for use with all job types

Sweeping Slash

Slash ATK that lowers PATK/AGI of enemy unit [Range: 1, Height Range: 1]

Charges: 5
Jewels: 16

Side-Sweep Flash

Water Slash ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]

Charges: 3
Jewels: 24

Reach Ability Lv 10 to learn

Transparency

Nullifies all statuses inflicted on self for five turns

Charges: 5
Jewels: 25

Reach Ability Lv 20 to learn

Favor Return

Reaction Ability for use with all job types

Learned at Rank 2

Favor Return

After receiving Dmg, performs counter [Range: 1, Height Range: 1]

Mind's Eye (False)

Support Ability for use with all job types

Learned at Rank 6

Mind's Eye (False)

Raises Evasion Rate

Units With This Job

Lamia Lamia

Related Jobs

Samurai Samurai, Blademaster [Twilight] Blademaster [Twilight], Blademaster [Clouds] Blademaster [Clouds], Blademaster [Haze] Blademaster [Haze], Blademaster+ Blademaster+, Battle-Steel Princess Battle-Steel Princess

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk