Berserker (Fate)

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Berserker
Berserker
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 0%
HP 85 Jewels 0
PATK 10 PDEF 20
MATK 50 MDEF 60
DEX 30 AGI -15
CRIT 70 LUCK 0

Job Mastery Bonus

HP18%
PATK4%
PDEF3%
AGI2%

Attack

Attack (Berserker)
Close-range Strike attack

Abilities

Berserk War Arts

Berserk War Arts for use with this job type only

Beat Up

Strike ATK to enemy unit [Range: 1, Height Range: 2]

Charges: 2
Jewels: 40

Swing Down

Strike ATK to units within target area [Range: 3, Area: Square (3x3), Height Range: 2]

Charges: 1
Jewels: 90

Reach Ability Lv 15 to learn

Basic Berserk War Arts

Berserk War Arts for use with all job types

Roar

Inflicts Slow on enemy units in area around self & casts Berserk on self and raises own PATK [Area: Diamond (5), Height Range: 2]

Charges: 2
Jewels: 40

Mow Down

Strike ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 2]

Charges: 2
Jewels: 40

Reach Ability Lv 10 to learn

Spinal Reflex

Reaction Ability for use with all job types

Learned at Rank 2

Spinal Reflex

Raises PDEF & MDEF until next turn when Dmg is received

God Hand: Twelve Labors

Support Ability for use with all job types

Learned at Rank 5

God Hand: Twelve Labors

Casts Auto Heal on self

Valor

Support Ability for use with all job types

Learned at Rank 8

Valor

Nullifies Death Sentence

Units With This Job

Zahar Zahar

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Support
  3. Heal
  4. FailCondition
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. HP
  3. HP
  4. Initial Jewels
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk