Blade Swordmaster

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Blade Swordmaster
Blade Swordmaster
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 30%
HP 65 Jewels -10
PATK 20 PDEF -20
MATK -5 MDEF 5
DEX 48 AGI 42
CRIT 29 LUCK 0

Job Mastery Bonus

HP26%
PATK6%
AGI2%
CRIT2%

Attack

Attack (Blade Swordmaster)
Zehn Job Skills

Abilities

Blade Sword Art

Blade Sword Art for use with this job type only

Blade Crest [Dojigiri]

Inflicts Water Slash ATK in area around self (Strong vs Fire) & Paralyze for 3 turns [Area: Square (3) around self, Height Range: 2]

Charges: 5
Jewels: 25

Blade Ambush [Uguisu]

Raises enemy's CT Up Res and Quicken Res for 3 turns. [Range: 5, Height Range: 2]

Charges: 5
Jewels: 5

Reach Ability Lv 7 to learn

Cut Off [Koryu]

Lowers enemy's CT in target area [Range: 3, Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 30

Reach Ability Lv 14 to learn

Slasher [Mikazuki]

Inflicts Water Slash ATK & strong vs humans [Range: 4, Height Range: 2]

Charges: 3
Jewels: 50
Cast Speed: 500

Reach Ability Lv 20 to learn

Basic Blade Sword Art

Blade Sword for use with all job types

Certain Death [Juzumaru]

Inflicts Water Slash ATK (100% Hit) & Death Sentence for humans [Range: 1, Height Range: 2]

Charges: 5
Jewels: 15

Battle Command [Momijigari]

Swaps positions with enemy & inflicts Daze for 1 turn [Range: 2, Height Range: 2]

Charges: 3
Jewels: 15

Reach Ability Lv 12 to learn

Blade Spirit [Toragozen]

Raises Slash Res after moving [Move Area: Diamond (11), Height Range: 3]

Charges: 2
Jewels: 15

Reach Ability Lv 20 to learn

Senken Akashi

Reaction Ability for use with all job types

Learned at Rank 4

Senken Akashi

Averting Strike when attacked [Range: 1, Height Range: 2]

Black "Saichi" Laquer

Support Ability for use with all job types

Learned at Rank 6

Black "Saichi" Laquer

Raises PATK/PDEF/Evasion Rate/Modify Strong vs Humans

Units With This Job

Zehn Zehn

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk