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Blue Ice General is a variation of the Mage Mage job.

Blue Ice General
Blue Ice General
Job
Source: Sacred Stone Memories - After the Deep Blue Sky
Move 4 Jump 2
Avoid 0 Initial Jewels 100%
HP 10 Jewels 25
PATK -11 PDEF 15
MATK 20 MDEF 25
DEX 0 AGI 2
CRIT -8 LUCK 0

Job Mastery Bonus

HP8%
MATK4%
MDEF6%
DEX2%
AGI2%
HP100

Attack

Attack (OTHI_WIZ)
0.9 * MATK

Abilities

Wand Magic
Wand Magic techniques for use with this job type only
Skill Description
Recovers HP of ally units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv2)
1.5 * MATK [117% - 144%]
Charges : 5
Cast Time : 400
ActionAbilityIcon Damage Type Magic Attack Type Magic FireElement Firebird
AbilityJewels35
Fire MATK & raises own AGI for three turns on units within area around self [Area: Diamond (5), Height Range: 2] (Learned at ability Lv8)
1.5 * MATK [115% - 125%]
Charges : 3
Fire Mag ATK & raises own AGI for three turns on units within area around self [Area: Diamond (5), Height Range: 2] (Learned at ability Lv15)
1.5 * MATK [130% - 150%]
Charges : 3
Cast Time : 500
ActionAbilityIcon Damage Type Magic Attack Type Magic WaterElement Very Heavy Snow
AbilityJewels40
[Unmaxed Enlightenment Gate 5]
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [125% - 140%]
Charges : 3
Cast Time : 360
[Maxed Enlightenment Gate 5]
Water Mag ATK on enemy units within area & raises Power if target's AGI has been lowered [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [140%]
Charges : 5
Cast Time : 360
Basic Wand Magic
Wand Magic techniques for use with all job types
ActionAbilityIcon Damage Type Magic Attack Type Magic WaterElement Absolute Zero
AbilityJewels25
3-Hit Water Mag ATK with chance of inflicting Bind on unit [Range: 5, Height Range: 3]
1.5 * MATK [120% - 135%]
Charges : 5
Cast Time : 360
Raises PDEF/MDEF/Fire Res of ally units within area for three turns (Stackable up to three times) [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv6)
Charges : 5
Inflicts Sleep and Silence on enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv12)
Charges : 2
Greatly raises own Evasion Rate for one turn (Learned at ability Lv20)
Charges : 1
Innate Gift
Support Ability for use with all job types (Learned at Rank 4)
Raises MATK and AGI
Clairvoyance
Reaction Ability for use with all job types (Learned at Rank 9)
Chance of completely evading attacks

Units With This Job

Othima Othima

Related Jobs

Blue Ice Wisdom Blue Ice Wisdom, Mage Mage, Phantom Master Phantom Master, Sage [Carnac] Sage [Carnac], Sage [Rozetta] Sage [Rozetta], Night Agent Night Agent, Nightmare Witch Nightmare Witch, Sage [Monolith] Sage [Monolith], Divine Speaker Divine Speaker, Alchemia Specialist Alchemia Specialist, Flame Orb Princess Flame Orb Princess, Blaze Orb Princess Blaze Orb Princess, Rising Ash Princess Rising Ash Princess

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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