Deadly Lance

From The Alchemist Code Wiki
Jump to: navigation, search
Game,ArtiIcon,AF ARMS POK B LONG 01.png
Deadly Lance
Rank
3★ – 5★
Jobs
Spearman Sacred Spearman Demonic Spearman Magical Dark Lance Demon Lancer Overlord Vassal Lizardman Mech Gear Specialist Dark-Lancer Princess Grizzly Sin Alize Wind Lancer Dark Curse The Pure White Lion Hidden Beast Emperor
Requirement
No requirements to equip
Type
Gear
Gear type
Weapon (Spear)
Source
Free (Phantom of the Alchemist)
Release dates
  • GL: 2019-08-22
  • JP: 2018-10-23
Item shard
Deadly Lance Shard
External links
AlchemistCodeDB

A lance said to have been used to ascertain the death of a crucified saint, making the red-black of its blade the stain of the saint's blood. This lance grows stronger the more its wielder is consumed by envy.

Attributes: PATK Up, PDEF Up, Slash Evasion Rate Up (Once evolved to 5★), Enables Master Ability "Executioner's Drill [Dark Style]" when equipped to Dark Killer Longinus and her job type is "Dark-Lancer Princess" (Water Pierce ATK on targets within area (strong vs fire) & inflicts Daze for one turn & inflicts Bind [Range: 4, Area: Square (3), Height Range: 3])

Stats by Rarity

5★
Max Stats
PATK +35

PDEF +35

Slash Evasion Rate +15

Gear Ability
Executioner's Drill [Dark Style]
4★
Max Stats
PATK +14

PDEF +14

Gear Ability
Executioner's Drill [Dark Style]
3★
Max Stats
PATK +8

PDEF +8

Gear Ability
Executioner's Drill [Dark Style]

Gear Abilities

Executioner's Drill [Dark Style]
Water Pierce ATK on targets within area (strong vs fire) & inflicts Daze for one turn & inflicts Bind [Range: 4, Area: Square (3), Height Range: 3]
Dark Longinus
Dark-Lancer Princess

Weapon Enlightenment Skills

  • Acute Thrust: Pierce attack on units within area [Range: 3, Area: Line (3), Height Range: 2]
    • Acute Drill: Pierce attack on units within area [Range: 3, Area: Line (3), Height Range: 2]
      • Ice Drill Longinus: Water Pierce ATK on units within area (Strong vs Eldritch) (Can only be used by the units "Longinus" and "Longinus (Dark Killers Ver.)") [Range: 5, Area: Line (5), Height Range: 2]
    • Charge: Pierce ATK on units within area & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2]
      • Gluttonous Wind Spear: Wind Pierce ATK on units within area (Strong vs Gluttony) & raises Power if user is a Wind unit & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2]
    • Spin Thrust: Pierce ATK on units within area around self & lowers Pierce Res for three turns [Area: Cross (7), Height Range: 2]
      • Hurricane Thrust: Pierce ATK on units within area around self & lowers Pierce Res/probability of activating Reactions for three turns (Can only be used by units from Envylia) [Area: Cross (7), Height Range: 2]
  • Thrusts: Lowers Pierce Res of enemy units within area for three turns [Range: 2, Area: Line (2), Height Range: 2]
    • Spin Thrust: Pierce ATK on units within area around self & lowers Pierce Res for three turns [Area: Cross (7), Height Range: 2]
      • Hurricane Thrust: Pierce ATK on units within area around self & lowers Pierce Res/probability of activating Reactions for three turns (Can only be used by units from Envylia) [Area: Cross (7), Height Range: 2]
    • Anti-Magic Spear: Pierce ATK on units within area & inflicts Jewel Dmg [Range: 3, Area: Special (Double Laser), Height Range: 2]
      • Destruction Magic Dual Thunder: Thunder Pierce ATK on units within area & absorbs Jewels & raises Power if user is a Thunder unit [Range: 4, Area: Special (Double Laser), Height Range: 2]
    • Stone Thrust: Pierce ATK on units within area & chance of inflicting Petrify [Range: 2, Area: Line (2), Height Range: 2]
      • Jailing Thrust: Pierce ATK on units within area (Strong vs Undead) & chance of inflicting Petrify [Range: 3, Area: Line (3), Height Range: 2]
  • Knock Flat: Pierce ATK on units within area [Range: 1, Area: Lateral (3), Height Range: 2]
    • Stone Thrust: Pierce ATK on units within area & chance of inflicting Petrify [Range: 2, Area: Line (2), Height Range: 2]
      • Jailing Thrust: Pierce ATK on units within area (Strong vs Undead) & chance of inflicting Petrify [Range: 3, Area: Line (3), Height Range: 2]
    • High-Speed Jab: Pierce ATK on units within area after moving [Move Area: 3, Move Height Range: 2, Area: Cross (5), Height Range: 2]
      • High-Speed Spiral: Pierce ATK on units within area after moving & absorbs part of Dmg inflicted back as HP [Move Area: 4, JUMP: 2, Area: Cross (7), Height Range: 2]
    • Blood Spray Sweep: Consumes own HP to perform a Pierce ATK on units within area [Range: 1, Area: Lateral (3), Height Range: 2]
      • Blood Bident: Consumes own HP to perform a Pierce ATK on units within area [Range: 4, Area: Special (Double Laser), Height Range: 2]