Envious Homunculus Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 8% |
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PATK | 3% |
DEX | 1% |
AGI | 4% |
Attack
- Attack (Envy)
- Strike
- 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Abilities
Corruption |
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Corruption techniques for use with this job type only |
Skill Description |
Dark Slash ATK to enemy unit [Range: 1, Height Range: 2] 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 120%] Charges : 5
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After moving, recovers a portion of HP of ally units in area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: 2] (Learned at ability Lv7) Charges : 2
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Inflicts Stop on enemy unit [Range: 2, Height Range: 2] (Learned at ability Lv10) Charges : 4
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Inflicts Berserk on enemy units within target area [Range: 3, Area: Diamond (5), Height Range: 3] (Learned at ability Lv14) Charges : 2
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3-hit Dark Strike ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [125% - 170%] Charges : 2
Cast Time : 420 |
Basic Corruption |
Corruption techniques for use with all job types |
Raise own PATK & PDEF for three turns Charges : 3
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Strike ATK to enemy unit & moves target up to 3 sq forward [Range: 4, Height Range: 1] (Learned at ability Lv10) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [80% - 100%] Charges : 3
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Strike ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 125%] Charges : 3
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Homunculus Cry |
Support Ability for use with all job types (Learned at Rank 3) |
Raises PATK of all ally units (also affects sub members)
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Corrupt Acceleration |
Reaction Ability for use with all job types (Learned at Rank 5) |
After receiving Dmg, chance of CT boost
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Rebirth |
Support Ability for use with all job types (Learned at Rank 8) |
Casts Auto Heal & increases chance of surviving fatal Dmg
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Units With This Job
Related Jobs
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Daze
- Stop
- Petrify
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk