Explosive Master

From The Alchemist Code Wiki
Jump to: navigation, search
Explosive Master
Explosive Master
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 25%
HP 50 Jewels -10
PATK 15 PDEF 0
MATK 10 MDEF 25
DEX 0 AGI 10
CRIT 30 LUCK 0

Job Mastery Bonus

HP26%
PATK4%
AGI3%
CRIT1%

Attack

ATK Skills (Neun Job)

Abilities

Explosive Magic

Explosive Magic techniques for use with this job type only

Stampede Catharsis

2-hit Strike ATK to enemy unit & chance of CRIT [Range: 1, Height Range: 2]

Charges: 5
Jewels: 20

Banshee Cry Ubiquitous

After moving, Strike ATK to enemy unit & chance of CRIT [Range: 4, Height Range: 2]

Charges: 3
Jewels: 26

Reach Ability Lv 10 to learn

Stepping Bomb Quake

Strike ATK to units in area around self & raises own PDEF for three turns & chance of CRIT [Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 36

Reach Ability Lv 15 to learn

Beast Bomb Apriori

After moving, Strike ATK that inflicts Paralyze on enemy unit & 1 sq Knockback & chance of CRIT [Range: 4, Height Range: 2]

Charges: 3
Jewels: 45

Reach Ability Lv 20 to learn

Basic Explosive Magic

Explosive Magic techniques for use with all job types

Colliding Fist Stunner

Strike ATK that inflicts Stun for 2 turns on units in area around self & chance of CRIT [Area: Square (3) around self, Height Range: 2]

Charges: 3
Jewels: 20

Roaring Strength Paradigm

Triples own PATK for one turn

Charges: 3
Jewels: 24

Reach Ability Lv 7 to learn

Leaping Bomb Syndrome

Raises own MOVE/JUMP by 2 for three turns

Charges: 3
Jewels: 5

Reach Ability Lv 14 to learn

Explosive Legs Boost

After moving, Strike ATK that lowers CT of enemy unit to 0 & chance of CRIT [Range: 5, Height Range: 2]

Charges: 5
Jewels: 35

Reach Ability Lv 20 to learn

Counterattack Dilemma

Reaction Ability for use with all job types

Learned at Rank 4

Counterattack Dilemma

Chance of performing a preemptive strike when being attacked [Range: 1, Height Range: 2]

Paragon Anonymous

Support Ability for use with all job types

Learned at Rank 7

Paragon Anonymous

Raises Strike ATK & AGI

Units With This Job

Neun Neun

Related Jobs

Volatile Fighting Master Volatile Fighting Master

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk