Hard-Boiled Man

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Hard-Boiled Man is a variation of the Gunner Gunner job.

Hard-Boiled Man
Hard-Boiled Man
Job
Source: Young Sweeper
Move 3 Jump 2
Avoid 0 Initial Jewels 25%
HP 28 Jewels 15
PATK 35 PDEF -5
MATK 0 MDEF -7
DEX 30 AGI 31
CRIT 35 LUCK 25

Job Mastery Bonus

HP26%
PATK3%
DEX6%
AGI2%
CRIT1%

Attack

Attack (EDGAR_GUN)

Abilities

Regal Revolver

Regal Revolver techniques for use with this job type only

Damnation Shot

Thunder Missile ATK on enemy unit (Strong vs Units Mid-Jump/Strong vs Airborne) & interrupts opponent's JUMP [Range: 5, Height Range: Unlimited]

Charges: 3
Jewels: 20

Ending Shot

Penetrating Missile ATK on units within area & inflicts Daze/Bind [Range: 5, Area: Cross (3), Height Range: Unlimited]

Charges: 3
Jewels: 15

Reach Ability Lv 7 to learn

Delta Shot

3-hit Thunder Missile ATK on units within area [Range: 4, Area: Cross (5), Height Range: 2]

Charges: 5
Jewels: 40

Reach Ability Lv 14 to learn

Cypher Impulse

Thunder Missile ATK on enemy unit (Strong vs Humans) & inflicts Stop & 100% Hit [Range: 5, Height Range: Unlimited]

Charges: 3
Jewels: 35

Reach Ability Lv 20 to learn

Basic Regal Revolver

Regal Revolver techniques for use with all job types

Riser Ray

Thunder Missile ATK on enemy units within area (Strong vs Machines) [Range: 3, Area: Line (3), Height Range: 2]

Charges: 3
Jewels: 30

Night Bullet

Lowers All Stats/Missile Res of enemy unit for three turns [Range: 4, Height Range: Unlimited]

Charges: 5
Jewels: 20

Reach Ability Lv 7 to learn

Healing Barrett

Recovers a portion of HP for ally unit & removes all statuses [Range: 5, Height Range: 2]

Charges: 3
Jewels: 20

Reach Ability Lv 14 to learn

Magic Barrel

Doubles own Missile ATK Power for one turn & raises Range by 2

Charges: 2
Jewels: 15

Reach Ability Lv 20 to learn

Sweeper Intuition

Reaction Ability for use with all job types

Learned at Rank 4

Sweeper Intuition

High chance of completely evading Missile attacks

Natural Marksman

Support Ability for use with all job types

Learned at Rank 6

Natural Marksman

Raises Missile ATK Power & Range +1

Units With This Job

Edgar Edgar

Related Jobs

Gunner Gunner, Gunner [Scorpion] Gunner [Scorpion], Gunner [Hedgehog] Gunner [Hedgehog], Shadow Broker Shadow Broker, Gunner Gunner, Drifter Drifter, Wandering Gunner Wandering Gunner

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Heal
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk