Harmony Rod

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Game,ArtiIcon,AF ARMS FURY 01.png
Harmony Rod
Rank
3★ – 5★
Jobs
Mage Priest Bishop Enchanter Chronomancer Sage Summoner Merchant Sugar Wizard Wondrous Doctor Nightmare Witch Apprentice Witch Witch Flame Orb Princess Blaze Orb Princess Phantom Master Caster Rising Ash Princess Genie of the Lamp Battle Mage Netherworld Mage Witch+ Diviner Phantom Artist Night Agent Astral Witch Cursed Cannon Master Sovereign Blue Ice General Battle Maid Magical Honor Student Disingenuous Hero Luminous Immortal Charming Mage Purifying Alchemist Powerful Witch Phantom Master of Greed Snow Witch Shrine Monarch Flaming Curse Commander Continental Observer Alchemia Scholar
Requirement
No requirements to equip
Type
Gear
Gear type
Weapon (Rod)
Source
Free (Sacred Stone Memories)
Release dates
  • GL: 2019-01-31
  • JP: 2017-08-01
Item shard
Harmony Rod Shard
External links
AlchemistCodeDB

Fury carries this rod with her always. She uses it when performing important divinations. The crest adorning its tip was designed by Sol and inspired by Fury.

Attributes: MATK Up, Max Jewels Up, Evasion Rate Up, Chance of Auto Jewel Regen (Added once evolved to 5★.)
Enables Master Ability when equipped on Fury once evolved to 5★ (Greatly lowers Hit Rate/COMBO of enemy units within target area [Range: 5, Area: Cross (3), Height Range: 2])

Stats by Rarity

5★
Max Stats
MATK +30

Evasion Rate +5

Max Jewels +20

Attack Skill
Attributes: MATK/Max Jewels/Evasion Rate, Small chance of Jewel Regen
Gear Ability
Mystic Curse Unseen
4★
Max Stats
MATK +12

Evasion Rate +2

Max Jewels +8

3★
Max Stats
MATK +10

Evasion Rate +2

Max Jewels +6

Gear Abilities

Mystic Curse Unseen
Greatly lowers Hit Rate/COMBO area of enemy units within target area for one turn [Range: 5, Area: Cross (3), Height Range: 2]
Füry

Weapon Enlightenment Skills

  • Dia: Light Mag ATK on enemy unit [Range: 2, Height Range: 2]
    • Luminous Dia: Light Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Consecration of Pride: Light Mag ATK on units within area (Strong vs Pride) [Range: 3, Area: Diamond (5), Height Range: 2]
    • Blizzard Spell: Water Mag ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Blizzard Magic: Water Mag ATK on units within area & lowers all ATK of targeted Fire units for three turns (Can only be used by the jobs "Sage [Carnac]" & "Luminous Immortal") [Range: 3, Area: Cross (3), Height Range: 2]
    • Spark Spell: 2-hit Thunder Mag ATK on enemy unit [Range: 3, Height Range: 2]
      • Spark Magic: 2-hit Thunder Mag ATK on enemy unit & lowers all ATK of targeted Water units for three turns (Can only be used by the jobs "Sage [Monolith]" & "Night Agent") [Range: 4, Height Range: 2]
    • Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
      • [Cursed Incense] Fusillade: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs (Can only be used by Templar units) [Range: 4, Area: Cross (3), Height Range: 2]
  • Curse: Lowers MATK for units within area for three turns [Range: 2, Area: Cross (3), Height Range: 2]
    • Cursed Cross: Mag ATK on units within area & lowers Mag ATK for three turns [Range: 3, Area: Cross (3), Height Range: 2]
      • [Cursed Incense] Fusillade: 2-hit Mag ATK on enemy units within area & lowers MATK for three turns & removes buffs (Can only be used by Templar units) [Range: 4, Area: Cross (3), Height Range: 2]
    • Third Curse: Lowers PATK/MATK of enemy unit for two turns [Range: 4, Height Range: 2]
      • Heavy Curse: Greatly lowers PATK/MATK of enemy units within area for two turns [Range: 4, Area: Cross (3), Height Range: 2]
    • Flame Spell: Fire Mag ATK on enemy units within area & lowers PATK for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
      • Flame Magic: Fire Mag ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the job "Sage [Obelisk]") [Range: 3, Area: Lateral (3), Height Range: 2]
    • Blast Spell: Wind Mag ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
      • Blast Magic: Wind Mag ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder units for three turns (Can only be used by the job "Sage [Rozetta]") [Range: 5, Height Range: 2]
    • Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
      • Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
  • Healing Droplet: Recovers ally unit's HP [Range: 3, Height Range: 2]
    • Moonglow: Raises ally unit's Max HP for three turns & recovers amount raised [Range: 3, Height Range: 2]
      • Moonlight: Raises PATK/MATK/Max HP (recovers amount raised) for ally units within area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
    • Healing Tear: Recovers HP of ally units within area [Range: 2, Area: Cross (3), Height Range: 2]
      • Healing Water: Recovers HP of ally units within area [Range: 2, Area: Diamond (5), Height Range: 2]