Holy Knight
Holy Knight Job | |||||||||||||||||||||||||||||
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Contents
Job Mastery Bonus
HP | 19% |
---|---|
PATK | 3% |
PDEF | 4% |
Attack
- Attack (SEI)
Abilities
Shield
Shield techniques for use with this job type only
High Alert
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Charges: | 5 |
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Jewels: | 15 |
Reach Ability Lv 2 to learn
Holy Saber
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges: | 3 |
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Jewels: | 24 |
Reach Ability Lv 7 to learn
Divine Warrior's Prayer
Will survive fatal Dmg and stay alive on verge of death only once
Charges: | 1 |
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Jewels: | 32 |
Reach Ability Lv 16 to learn
Brave Heart
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Charges: | 3 |
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Jewels: | 46 |
Reach Ability Lv 20 to learn
Basic Shield
Shield techniques for use with all job types
Shield Smash
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Charges: | 5 |
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Jewels: | 12 |
Sword Crush
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Charges: | 3 |
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Jewels: | 16 |
Reach Ability Lv 10 to learn
Guard Crush
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Charges: | 3 |
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Jewels: | 16 |
Reach Ability Lv 20 to learn
Holy Knight Stance+1
Reaction Ability for use with all job types
- Learned at Rank 4
Holy Knight Stance+1
Chance of defending when receiving Dmg
Guard Up
Support Ability for use with all job types
- Learned at Rank 6
Guard Up
Raises PDEF & Max HP
Units With This Job
Lambert,
Gane,
Dilga,
Lamia,
Chloe,
Zeke,
Saber,
Prompto,
Alphonse
Related Jobs
Holy Cavalier [Porta],
Holy Cavalier [Isaiah],
Muscly Paladin,
Holy Cavalier [Magi],
Scarlet Flame Battle Princess,
Holy Cavalier [Ark],
Holy Knight,
Holy Knight
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
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Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk