Jewel Magician Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 24% |
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PATK | 4% |
MATK | 6% |
DEX | 1% |
AGI | 3% |
Attack
- Attack (Spellcaster / Rin Tohsaka)
- Attack fired in a straight line that hits single target
- 1.1 * MATK
Abilities
Jewel Magic |
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Jewel Magic techniques for use with this job type only |
Skill Description |
Fire Mag ATK to enemy unit [Range: 4, Height Range: 2] 1.1 * MATK [115% - 135%] Charges : 5
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Inflicts Blind on enemy units within target area [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv8) Charges : 2
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Fire Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv15) Charges : 3
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Curved fire Mag ATK that inflicts Bind on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20) 1.1 * MATK [110% - 130%] Charges : 3
Cast Time : 360 |
Basic Jewel Magic |
Jewel Magic techniques for use with all job types |
Strike ATK with chance of inflicting Stun on enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 1] 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [105% - 120%] Charges : 3
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Strike ATK to enemy unit [Range: 1, Height Range: 2] (Learned at ability Lv7) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [120% - 150%] Charges : 3
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Quadruples own PATK for one turn (Learned at ability Lv15) Charges : 3
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Sieben |
Reaction Ability for use with all job types (Learned at Rank 2) |
Chance of defending when receiving Dmg
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Red Devil |
Support Ability for use with all job types (Learned at Rank 6) |
Raises own MATK/PATK
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Units With This Job
Related Jobs
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
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Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Support
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk