Bind[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Noble Scion | Job | Abyssal Chains | Reduces Dark RES & inflicts Bind to units around self, raises PATK on self for 3 turns, then move to target location (Range: 4, Area: Square (3), Height Range: 2) |
Noble Scion | Job | Abyssal Counter (Reactive) | Counter-attack & reduces Dark Res for 1 turn with chance to inflict Bind (Reacts to skills) [Range: 4, Height Range: 2] |
Ranger | Job | Arrow of Care | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Geomancer | Job | Bagua Bottomless Swamp | Places a grid that inflicts Bind (The grid disappears after being activated once) [Range: 5, Area: Cross (3), Height Range: 3] |
Magic Swordsman | Job | Binding Sword | Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2] |
Jewel Magician | Job | Black-Flame Missile | Curved fire Magic ATK that inflicts Bind on units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Flame Alchemist | Job | Bonfire | Fire Magic ATK with high chance of inflicting Bind on units within target area [Range: 2, Area: Lateral (3), Height Range: 2] |
Drifter | Job | Breaking Shot | Thunder Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Bride | Job | Candle Fire | Fire Magic ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 3] |
Bridegroom | Job | Candle Fire | Fire Magic ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 3] |
Martial Master | Job | Cedar Slash Flicker | Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3] |
Holy Hierophant | Job | Commanding Fortuna | Inflicts Bind on enemy unit [Range: 5, Height Range: 3] |
Don of Little Heaven | Job | Divine Battle Trance | Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Holy Brawler | Job | Divine Battle Trance | Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Speaker | Job | Divine Flare | Deal Mag Dmg and knock back enemies around self and chance to inflict bind for 1 turn [Area: Square (3) around self, Height Range: 2] |
Hero King | Job | Elkidu | Slash ATK that inflicts Bind/Daze on enemy unit for five turns [Range: 4, Height Range: 2] |
Necromancer | Job | Evil Flower | Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2] |
Feng Shui Red-Brass Board | Gear | Feng Shui Red-Brass Board AS (Gear Attack Skill) | Chance of casting Bind |
Martial Artist | Job | Firm Fist | Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Pure Water Gun Spearman | Job | Glaucus Shot Spear | Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2] |
Thunderer Gun Spearman | Job | Glaucus Shot Spear | Inflicts Bind & Daze in target area [Range: 3, Area: Line (3), Height Range: 2] |
Prince's Best Friend | Job | Gravisphere | Penetrating Missile ATK with chance of inflicting Bind on units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Sniper | Job | Head Snipe | Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Gunner | Job | Headshot | Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Imperial Commodore | Job | High Roundhouse-Kick | Strike ATK that inflicts Bind & Daze on enemy unit [Range: 1, Height Range: 3] |
Sacred Spearman | Job | Holy Spear Flash | Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2] |
Spearman | Job | Impale | Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
Dark-Gun Princess | Job | Incandescent Lightning [Dark Style] | Thunder Missile Mag ATK on enemy unit & if enemy is inflicted with Bind, chance of critical and greatly raises Power [Range: 5, Height Range: Unlimited] |
Caster | Job | Magic Bind | Inflicts Bind and Daze on enemy units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Demonic Spearman | Job | Magic Spear Flash | Penetrating Dark Pierce ATK that inflicts Bind on enemy unit [Range: 2, Area: Line (2), Height Range: 2] |
Bridegroom | Job | Magical Bouquet Toss | Magic ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 2] |
Bride | Job | Magical Bouquet Toss | Magic ATK to enemy unit with chance of inflicting Bind [Range: 3, Height Range: 2] |
Order Saber | Job | Oracular Cascade | Water Slash Mag ATK on units within area & chance of inflicting Bind [Range: 3, Area: Diamond (5), Height Range: 2] |
Shadow Broker | Job | Point Blank Shot | Inflict Missile Dmg to target unit & 2 sq knockback & chance of inflicting Bind. |
Noble Vanguard | Job | Restraining Slash | Slash ATK & chance to inflict Bind on enemies in target area for 2 turns. [Area: Lateral (3), Height Range: 2] |
Sacrifice Ritual | Gear | Sacrifice Ritual (On ATK) (Gear Attack Skill) | Attributes: Chance of Bind (10-15%) |
Ninja | Job | Shadow Stitch | Slash ATK & inflicts Bind [Range: 1, Height Range: 1] |
Ranger | Job | Sniping Shot | Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited] |
Scout Member | Job | Splash Slash - Wind | Wind Slash ATK on enemy unit & Bind & strong vs Gigantic [Range: 1, Height Range: 2] |
Testament Blade | Gear | Testament (Chance to Activate) (Gear Attack Skill) | Chance of Bind |
Dark-Gun Princess | Job | Thunderbolt Flash [Dark Style] | Thunder Missile Mag ATK on enemy unit & inflicts Daze and Bind [Range: 5, Height Range: Unlimited] |
Wild Beast Tamer | Job | Torabasami Mimicry | Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2] |
Professor | Job | Tranquilizer | Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2] |
Fullmetal Alchemist | Job | Transmuted Earth Spike | Non-type ATK (strong vs undead) that inflicts Bind on units within target area [Range: 3, Area: Line (3), Height Range: 2] |
Truthseeking Hero | Job | Unwavering Flame | Fire Slash ATK (Strong vs Wind) on enemy unit & 100% Hit & Bind for three turns [Range: 2, Height Range: 4] |
Blind[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Shadow Assassin | Job | Assassin Blade - Dark | Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1] |
Pure Water's Flashing Sword | Job | Black Crow | Strong Blind effect on enemy units within area around self for three turns & move after use [Move Area: Diamond (9), JUMP: 5, Area: Square (3), Height Range: 2] |
Spy | Job | Blinding Circle | Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] |
Martial Artist | Job | Blinding Strike | Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Hero King | Job | Blinding Strike | Thunder Slash ATK that infllicts powerful Blind on enemy unit [Range: 1, Height Range: 2] |
Holy Brawler | Job | Blinding Thrust | Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Holy Cavalier, Ice Princess | Job | Clear Stone | Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Enchanter | Job | Dark Poison Enchant | Magic ATK to enemy unit & Poison/Blind [Range: 4, Height Range: 2] |
Jewel Magician | Job | Deceptive Blackness | Inflicts Blind on enemy units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Crimson Dragon | Job | Diving Mechanical Dragon - The Witching Hour | Inflicts powerful Blind effect and inflicts Silence on units within area [Range: 4, Area: Cross (3), Height Range: 2] |
Chemist | Job | Eye Drops | Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Professor | Job | Eye Drops | Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Harbinger | Job | Flash Wave (Reactive) | After receiving Dmg, chance of inflicting Blind on enemy unit [Range: 1, Height Range: 2] |
Merchant | Job | Imminent Crisis | Inflicts Blind on enemy unit [Range: 4, Height Range: 3] |
Boom Technician | Job | Jack-in-the-box (Reactive) | Chance of performing a preemptive strike that inflicts a powerful Blind effect when receiving a physical attack [Range: 4, Height Range: Unlimited] |
Shadow Broker | Job | Obscura Grenade | Inflicts Fire Phys Dmg and Blind on enemies within target area [Range: 4, Area: Square (3), Height Range: 3] |
Chronomancer | Job | Phantom Vision | Inflicts Blind status on enemy unit [Range: 3, Height Range: 2] |
Thief | Job | Shade Dagger | Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Flame Alchemist | Job | Smog Blaze | Fire Magic ATK that inflicts powerful Blind on enemy unit [Range: 4, Height Range: 2] |
Ninja | Job | Smoke Bomb | Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] |
Netherworld Archer | Job | Strange Shot (Reactive) | After receiving Dmg, chance of performing counter with chance of inflicting Poison/Blind/Sleep/Paralyze [Range: 4, Height Range: Unlimited] |
Wild Beast Tamer | Job | Striking Wings | 2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2] |
Crafter | Job | Strobe Grenade | Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Fencer | Job | Vision Thrust | Slash ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 2] |
Charm[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Shadow Assassin | Job | Assassin Blade - Lesser Charm | Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1] |
Priestess | Job | Captivating Dance | Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited] |
Twin-Blade Master | Job | Charmed Senses Grace | Inflicts Charm on enemy units in area around self [Area: Cross (3), Height Range: 2] |
Thief | Job | Charming Dagger | Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Dancer | Job | Charming Fragrance (Reactive) | After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2] |
Bridegroom | Job | Cheers of a Good Match (Passive) | Raises LUCK & greatly raises Charm Res |
Bride | Job | Cheers of a Good Match (Passive) | Raises LUCK & greatly raises Charm Res |
Gorgeous Overlord | Job | Dazzling Eyes | Missile ATK with chance of inflicting Charm on units within target area [Range: 3, Area: Line (3), Height Range: Unlimited] |
Succubus | Job | Dazzling Stage | Dark Magic ATK with chance of inflicting Charm on units in area around self [Area: Diamond (5), Height Range: 2] |
Gorgeous Overlord | Job | Dream Invitation (Reactive) | After receiving Dmg, performs counter with chance of inflicting Charm [Range: 4, Height Range: Unlimited] |
Elite Knight | Job | Entrusted Pride (Passive) | Greatly raises Charm Res |
Phantom Artist | Job | Fascination Marionette | Inflicts Charm on enemy units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] |
Noble Emissary | Job | Fatal Devotion | Inflicts Charm, raise PATK and lower PDEF of target unit [Range:4, Height Range: 3] |
Noble Emissary | Job | Fleeting Beauty | Slash ATK on enemies around self with chance to Charm, then move to selected location [Range: 4, Area: Square (3) around self, Height Range: 2] |
Succubus | Job | Hip Attack | Absorbs HP & inflicts Charm on enemy unit [Range: 2, Height Range: 2] |
Flame Dragon King | Job | Honor of the Flame Dragon King (Passive) | Raises PATK and greatly raises Charm Res |
Berserker | Job | Lakshmi's Embrace (Passive) | Max HP & Charm Res Up |
Professor | Job | Love Potion | Inflicts Charm on enemy unit [Range: 3, Height Range: 2] |
Witch | Job | Magical Charm (Reactive) | After receiving Dmg, chance of inflicting Charm on enemy unit |
Scout Member | Job | Outcry | Inflicts Charm on some Titans & raises own PATK for three turns [Area: Whole Map, Height Range: Unlimited] |
Succubus | Job | Punishing Punisher (Passive) | Raises power & chance of inflicting Charm of "Dazzling Stage" |
Merchant | Job | Pyramid Scheme | Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2] |
Gorgeous Overlord | Job | Reverse Harem | Inflicts Charm on enemy units in area around self [Area: Square (3) around self, Height Range: 2] |
Death-Spreading Harbinger | Job | Scourge Scythe | Slash ATK to enemy unit with chance of inflicting Charm & chance of critical [Range: 1, Height Range: 1] |
Overlord Vassal | Job | Sexy Beam (Reactive) | After receiving Dmg, performs counter with chance of inflicting Charm [Range: 1, Height Range: 4] |
Bride | Job | Snow White Charm (Reactive) | When receiving Dmg, chance of performing counter & inflicting Charm [Range: 1, Height Range: 2] |
Bridegroom | Job | Snow White Charm (Reactive) | When receiving Dmg, chance of performing counter & inflicting Charm [Range: 1, Height Range: 2] |
Succubus | Job | Temptation (Passive) | Charm Up |
Dancer | Job | Throw Kiss | Inflicts Charm on enemy unit [Range: 2, Height Range: 2] |
Twin-Blade Knight | Job | Water Blade Lure | Water Slash ATK with chance of inflicting Charm on enemy unit [Range: 1, Height Range: 2] |
Daze[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Gunner (Etrian Odyssey) | Job | Arm Snipe | Missile ATK on enemy unit & inflicts Daze [Range: 4, Height Range: 2] |
Gunner (Etrian Odyssey) | Job | Arm Snipe | Missile ATKon enemy unit & inflicts Daze [Range: 4, Height Range: 2] |
Paladin | Job | Arms Break | Light Slash ATK on enemy unit with chance of inflicting Daze [Range: 1, Height Range: 2] |
Ranger | Job | Arrow of Care | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Blade Swordmaster | Job | Battle Command [Momijigari] | Swaps positions with enemy & inflicts Daze for 1 turn [Range: 2, Height Range: 2] |
Death-Spreading Harbinger | Job | Black Blade | Slash ATK to enemy unit with chance of inflicting Daze & chance of critical [Range: 1, Height Range: 1] |
Rider | Job | Bondage | Inflicts Daze on enemy unit for three turns [Range: 5, Height Range: 2] |
Drifter | Job | Breaking Shot | Thunder Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Magia Gunslinger | Job | Burning Shell | Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited] |
Blaze Orb Princess | Job | Cast Daze | Inflicts Daze on units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
Cursed Cannon Master | Job | Cursed Sear Disarm | Chance of inflicting Daze on all enemy units for three turns [Area: Whole Map, Height Range: Unlimited] |
Magic Swordsman | Job | Dazing Sword | Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2] |
Martial Master | Job | Destructive Palm | Strike ATK (strong vs machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2] |
Don of Little Heaven | Job | Divine Battle Trance | Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Holy Brawler | Job | Divine Battle Trance | Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Hero King | Job | Elkidu | Slash ATK that inflicts Bind/Daze on enemy unit for five turns [Range: 4, Height Range: 2] |
Martial Artist | Job | Firm Fist | Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Scorching Flame Overlord | Job | Giant Body Slam | Fire Strike ATK that inflicts Daze on units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Pure Water Gun Spearman | Job | Glaucus Shot Spear | Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2] |
Thunderer Gun Spearman | Job | Glaucus Shot Spear | Inflicts Bind & Daze in target area [Range: 3, Area: Line (3), Height Range: 2] |
Sniper | Job | Head Snipe | Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Gunner | Job | Headshot | Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Ranger | Job | Hide Trap (Reactive) | After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Imperial Commodore | Job | High Roundhouse-Kick | Strike ATK that inflicts Bind & Daze on enemy unit [Range: 1, Height Range: 3] |
Scout Member | Job | High-Speed Spinslash - Dark | 3-hit Dark Slash ATK on enemy unit & Daze [Range: 1, Height Range: 3] |
Sacred Spearman | Job | Holy Spear Flash | Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2] |
Disingenuous Hero | Job | Just Returning the Favor! (Reactive) | Chance of performing counter when receiving Dmg & also activated by skill attacks & chance of Daze [Range: 4, Minimum Range: 3, Height Range: 2] |
Caster | Job | Magic Bind | Inflicts Bind and Daze on enemy units within target area [Range: 3, Area: Diamond (5), Height Range: 2] |
Prince of Lucis | Job | Marksman | Missile ATK that inflicts Daze to enemy unit [Range: 4, Height Range: Unlimited] |
Magic Martial Artist | Job | Melvy's Power Burst | Inflicts Paralyze and Daze on units within area around self [Area: Cross (5), Height Range: 2] |
Shadow Broker | Job | Null Grenade | Inflicts non-elemental Phys Dmg, destroy Jewels and inflicts Daze on enemy units in the target area (Range: 4, Cross (3), Height Range: 3) |
Priestess | Job | Purify Space (Passive) | Greatly increases Daze Res |
Prince's Best Friend | Job | Scintilla (Reactive) | After receiving Dmg, chance of performing counter that inflicts Daze [Range: 4, Height Range: Unlimited] |
Ranger | Job | Shadow Shot | Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wandering Swordsman | Job | Shattering Slash | Phys attack (High) on target enemy that ignores DEF & inflicts Daze [Range: 4, Height Range: 3] |
Sovereign Scepter | Gear | Sovereign Scepter AS (Gear Attack Skill) | Attributes: Chance of Daze |
Holy Hierophant | Job | Stolen Gladius | Inflicts Daze on units within area around self [Area: Diamond (5), Height Range: 3] |
7 Tactics Master | Job | Thunder Bullets Gauntlet | Thunder Missile ATK that inflicts Daze on enemy unit [Range: 4, Height Range: 2] |
Dark-Gun Princess | Job | Thunderbolt Flash [Dark Style] | Thunder Missile Mag ATK on enemy unit & inflicts Daze and Bind [Range: 5, Height Range: Unlimited] |
Tranquil Bow Alizehan | Gear | Tranquil Bow Alizehan (Gear Attack Skill) | Attributes: Chance of Daze (10-25%) |
Professor | Job | Tranquilizer | Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2] |
Fullmetal Alchemist | Job | Transmuted Rope | Inflicts Daze on enemy unit [Range: 3, Height Range: 2] |
Death-Spreading Harbinger | Job | Underworld Wave (Reactive) | After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 1, Height Range: 2] |
Twin-Blade Knight | Job | Watery Shackles | Water Slash ATK that inflicts Daze on enemy unit [Range: 3, Height Range: 2] |
Wrathful Homunculus | Job | Wicked Edge: Dagger Throw | Inflicts Daze on enemy units within target area [Range: 4, Area: Line (4), Height Range: 2] |
Death Sentence[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Bishop, Apprentice Witch | Job | Angel's Prayer (Passive) | Nullifies Death Sentence & raises Max HP |
Death-Spreading Harbinger | Job | Death Scythe | Slash ATK to enemy unit with chance of inflicting Death Sentence & chance of critical [Range: 1, Height Range: 1] |
Spearman | Job | Death Stinger | Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
Sacred Spearman | Job | Divine Trident | Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2] |
Netherworld Samurai | Job | Euthanasia | Slash ATK that inflicts Paralyze & Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Necromancer | Job | Fatal Malady | Dark Slash ATK to enemy unit that inflicts Death Sentence [Range 4, Height Range: 2] |
Zephyr Meister | Job | Grave Banshee | Pierce ATK on enemy unit & inflicts Death Sentence [Range: 1, Height Range: 1] |
Aqua Meister | Job | Grave Banshee | Pierce ATK on enemy unit & inflicts Death Sentence [Range: 1, Height Range: 1] |
Pyro Meister | Job | Grave Banshee | Pierce ATK on enemy unit & inflicts Death Sentence [Range: 1, Height Range: 1] |
Venom Archer | Job | Heartbreaking Arrow | Wind Missile ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: Unlimited] |
Abyss Gazer | Job | Hell's Gate | Dark Magic ATK (strong vs Light) that inflicts Death Sentence to enemy unit [Range: 4, Height Range: 2] |
Shadow Assassin | Job | Infernal Delivery | Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1] |
Professor | Job | Panacea | Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2] |
Chemist | Job | Panacea | Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2] |
Dark Knight | Job | Reaper's Beckoning | Slash ATK to enemy with chance of wreaking Death Sentence [Range: 1, Height Range: 1] |
Dark Cavalier | Job | Reaper's Echo | Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
Chronomancer | Job | Refresh | Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Bishop, Apprentice Witch | Job | Rest | Removes Death Sentence status from ally unit [Range: 5, Height Range: 1] |
Priest | Job | Rest | Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Pirate | Job | Skull Slash | Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2] |
Lancer | Job | Spiked Death Spear | Pierce ATK (100% Hit) that inflicts Death Sentence to enemy unit [Range: 5, Height Range: 2] |
Truthsayer | Job | Theoretical Void (Reactive) | Chance of performing counter when receiving Dmg & absorbs HP & chance of Death Sentence & also activated by skill attacks [Range: 4, Minimum Range: 3, Height Range: 2] |
Berserker | Job | Valor (Passive) | Nullifies Death Sentence |
Holy Brawler | Job | Void Strike | Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Pyromancer | Job | Vulcan's Guidance | Fire Slash ATK with chance of inflicting Death Sentence on enemy unit [Range: 1, Height Range: 1] |
Great Pyromancer | Job | Vulcan's Judgment | Fire Slash ATK with chance of inflicting Death Sentence on enemy unit [Range: 1, Height Range: 3] |
Delay[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Aeolian Harp | Gear | Aeolian Harp (Gear Attack Skill) | Attributes: Chance of Delay (20-40%) |
Ranger | Job | Arrow of Care | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Chronomancer | Job | Clock Resist (Passive) | Nullifies Delay/Stop & raises Max HP |
Chronomancer | Job | Counter Delay (Reactive) | After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1] |
Chronomancer | Job | Delay | Inflicts Delay on enemy unit [Range: 3, Height Range: 1] |
Doom Scythe | Gear | Doom Scythe (For ATK) (Gear Attack Skill) | Attributes: Chance of Delay (10-15%) |
Scorching Flame Overlord | Job | Gravity Hammer | Dark Slash ATK with chance of inflicting Delay on units in area around self [Area: Square (3) around self, Height Range: 2] |
Illusion Rod | Gear | Illusion Rod (Gear Attack Skill) | Attributes: Chance of inflicting Delay on target |
Sword of the Father | Gear | Sword of the Father AS (Gear Attack Skill) | Attributes: Chance of Delay (15%) |
Jump[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Wild Beast Tamer | Job | Adaptation Evolve (Passive) | Raises AGI & raises JUMP by 2 |
Protector | Job | Aegis | Will survive fatal Dmg and stay alive on verge of death only once & raises MOVE and JUMP by 1 |
Battle Mage | Job | Aerial Ride | Wind Mag attack (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2] |
Pure Water's Flashing Sword | Job | Black Crow | Strong Blind effect on enemy units within area around self for three turns & move after use [Move Area: Diamond (9), JUMP: 5, Area: Square (3), Height Range: 2] |
Spy | Job | Blinding Circle | Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] |
Fresh Wind Trickster | Job | Breakneck Chariot | After moving, increases CT of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited] |
Envious Homunculus | Job | Corruption: Regenerate | After moving, recovers a portion of HP of ally units in area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: 2] |
Phantom Artist | Job | Fascination Marionette | Inflicts Charm on enemy units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] |
Mecha Weapon Technician | Job | Flame Boost (Passive) | Raises AGI & raises MOVE and JUMP by 1 |
Spy | Job | Flying Ape (Passive) | MOVE +1 and JUMP +2 |
Magic Martial Artist | Job | Foolhardy Alma | After moving, increases CT by 40 [Move Area: Diamond (9), JUMP: 2] |
Pure Water's Flashing Sword | Job | Heaven's Race | After moving, raises own MOVE by 2 & greatly raises AGI for one turn & no consecutive use [Move area: Diamond (7), JUMP: 3] |
Phantom Artist | Job | High Motion Reboot | After moving, raises own PDEF for one turn [MOVE: 3, JUMP: 2] |
Imperial Commodore | Job | Inertia Controller (Passive) | MOVE +1 & JUMP +1 |
7 Tactics Master | Job | Instant Motion Leg | Wind Strike ATK to enemy unit & raises own MOVE/JUMP by 1 [Range: 5, Height Range: 2] |
Crafter | Job | JUMP Boost+1 | Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1] |
Machinist | Job | JUMP Boost+2 | Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Thief | Job | JUMP+1 (Passive) | JUMP +1 |
Order Saber | Job | Judgment Gale | After moving, Wind Slash Mag ATK on enemy unit & raises own MOVE/JUMP by 1 for three turns [Range: 4, Height Range: 2] |
Explosive Master | Job | Leaping Bomb Syndrome | Raises own MOVE/JUMP by 1 for three turns |
Dark-Lancer Princess | Job | Manhunt [Dark Style] | After moving, increases PATK/PDEF by 200% [Move Area: Diamond (9), JUMP: 2] |
Truthsayer | Job | Metaphysical Trapezium | After moving, increases CT of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited] |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises PDEF & raises MOVE and JUMP by 1 |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises CRIT Rate & raises MOVE/JUMP by 1 |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises Healing & raises MOVE/JUMP by 1 |
Ninja | Job | Ninja Stealth (Passive) | MOVE +1 & JUMP +1 |
Scout Member | Job | Omni-directional Mobility | After moving, raises Slash ATK for three turns [Move Area: Diamond (7), JUMP: Unlimited] |
Scout Member | Job | Omni-directional Mobility | After moving, greatly raises PDEF for 3 turns [Move Area: Diamond (7), JUMP: Unlimited] |
Scout Member | Job | Omni-directional Mobility | After moving, raises Slash ATK for three turns [Move Area: Diamond (7), JUMP: Unlimited] |
Prince of Lucis | Job | Point-Warp | After moving, recovers HP of units in area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3)] |
Dragon Slayer | Job | Situation Control (Passive) | ATK modifier for JUMP ATK Type & raises power of Jump skill for Dragon Slayer/Flame Dragon King |
Dragon Cavalier | Job | Sky High (Passive) | Raises JUMP ATK Power & "High Jump" cast time is reduced and is now unit lockable |
Shadow Assassin | Job | Stealth (Passive) | MOVE +1 & JUMP +1 |
Stoss Spear | Gear | Stoss Spear AS (Gear Attack Skill) | Attributes: Chance of JUMP +2 (50%) |
Spy | Job | Transcendence | Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2] |
Move[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Protector | Job | Aegis | Will survive fatal Dmg and stay alive on verge of death only once & raises MOVE and JUMP by 1 |
Battle Mage | Job | Aerial Move | Wind Magic ATK to an enemy & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2] |
Mobile Knight | Job | Armed-Leap Assault | Dark Slash ATK to units within target area with chance of critical & raises own MOVE for three turns [Range: 4, Area: Cross (5), Height Range: 2] |
Pure Water's Flashing Sword | Job | Atypus Karschi | Water Slash ATK on enemy unit & inflicts MOVE -2 on target unit for three turns & raises Power when attacking from the side & greatly raises Power when attacking from behind [Range: 1, Height Range: 2] |
Rider | Job | Bellerophon: Bridle of Chivalry (Passive) | Raises MOVE by 1 & raises Evasion Rate |
Elite Knight | Job | Blessing of the Holy Order (Passive) | MOVE +1 and raises Dark Res |
Spy | Job | Blinding Circle | Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] |
Netherworld Samurai | Job | Bushido (Passive) | Raises MOVE by 1 & raises CRIT |
Flame Orb Princess | Job | Chaotic Blaze | Raises ally unit's MOVE by 1 [Area: Cross (3), Height Range: 1] |
Mecha Weapon Technician | Job | Electricity Boost | Bestows strong vs water on self and ally units within area for three turns & raises Hit Rate & raises MOVE by 1 [Range: 4, Area: Square (3), Height Range: 5] |
Young Lady | Job | Emergency Support (Passive) | Raises AGI and MOVE +1 |
Scout Member | Job | Experimental Medicine Research | Bestows strong vs Gigantic on ally units within area for three turns & raises MOVE by 1 & raises PATK/MATK [Area: Diamond (5), Height Range: 3] |
Phantom Artist | Job | Fascination Marionette | Inflicts Charm on enemy units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2] |
Wandering Swordsman | Job | Finesse (Passive) | Raises Evasion and MOVE +1 |
Mecha Weapon Technician | Job | Flame Boost (Passive) | Raises AGI & raises MOVE and JUMP by 1 |
Spy | Job | Flying Ape (Passive) | MOVE +1 and JUMP +2 |
Scout Member | Job | Foresight Slash (Reactive) | Chance of performing a preemptive strike & lowers Hit Rate for one turn & raises own MOVE by 1 for one turn & also activated by skill attacks [Range: 1, Height Range: 3] |
Valkyrie | Job | Geirolul's Charge | Light non-type ATK to enemy unit & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2] |
Dark-Gun Princess | Job | Hand Canon [Concentrated Power] | Raises own Missile ATK Power by 300% & reduces MOVE by 1 for one turn |
Pure Water's Flashing Sword | Job | Heaven's Race | After moving, raises own MOVE by 2 & greatly raises AGI for one turn & no consecutive use [Move area: Diamond (7), JUMP: 3] |
Phantom Artist | Job | High Motion Reboot | After moving, raises own PDEF for one turn [MOVE: 3, JUMP: 2] |
Scout Member | Job | High-Speed Spinslash - Water | 2-hit Water Slash ATK on target units in area around self & chance of critical & raises own MOVE by 1 for three turns [Area: Square (3), Height Range: 3] |
Imperial Commodore | Job | Inertia Controller (Passive) | MOVE +1 & JUMP +1 |
7 Tactics Master | Job | Instant Motion Leg | Wind Strike ATK to enemy unit & raises own MOVE/JUMP by 1 [Range: 5, Height Range: 2] |
Order Saber | Job | Judgment Gale | After moving, Wind Slash Mag ATK on enemy unit & raises own MOVE/JUMP by 1 for three turns [Range: 4, Height Range: 2] |
Explosive Master | Job | Leaping Bomb Syndrome | Raises own MOVE/JUMP by 1 for three turns |
Twin-Blade Knight | Job | Like Flowing Water (Passive) | Raises Evasion Rate & MOVE +1 |
Crafter | Job | MOVE Boost+1 | Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1] |
Machinist | Job | MOVE Boost+2 | Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
Thief | Job | MOVE+1 (Passive) | MOVE +1 |
Prinny General | Job | Magical Mini Craft (Passive) | Raises MOVE by 2 & lowers PATK/PDEF |
Twin-Blade Master | Job | Meditation Arrest (Passive) | Raises Hit Rate & raises MOVE by 1 |
Warrior | Job | Mobile Style | Raises own PDEF & raises MOVE by 1 for three turns |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises Healing & raises MOVE/JUMP by 1 |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises MOVE by 1 & Raises Slash Evasion Rate/Strike Evasion Rate |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises CRIT Rate & raises MOVE/JUMP by 1 |
Scout Member | Job | Mobility Technology Arts (Passive) | Raises PDEF & raises MOVE and JUMP by 1 |
Enchanter | Job | Move Enchant | Raises ally unit's MOVE by 1 [Range: 3, Height Range: 2] |
Ninja | Job | Ninja Stealth (Passive) | MOVE +1 & JUMP +1 |
Pure Water's Flashing Sword | Job | Noiseless (Passive) | Raises AGI and MOVE +1 |
Scout Member | Job | Omni-directional Mobility | After moving, greatly raises own AGI for one turn [MOVE area: Diamond (7), Height Range: Unlimited] |
Protector | Job | Safe Stroll (Passive) | Raises MOVE by 1 & greatly raises PDEF |
Prideful Homunculus | Job | Shadow Coat | Raises own PDEF/MDEF & lowers MOVE for three turns |
Twin-Blade Knight | Job | Smooth Progress | Raises own AGI & raises MOVE by 1 for three turns |
Dragon Slayer | Job | Soar | Raise own MOVE by 1 |
Shadow Assassin | Job | Stealth (Passive) | MOVE +1 & JUMP +1 |
Flame Dragon King | Job | Supreme Flight | Raises own MOVE by 1 and raises PDEF |
Spy | Job | Transcendence | Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2] |
Fullmetal Alchemist | Job | Transmuted Block | Transmutes a Block in the selected target area & raises own MOVE by 1 for three turns (The block disappears after a set time) [Range: 1, Height Range: 1] |
Phantom Duelist | Job | Uncharted Exploration | Raise own MOVE by 1 |
Mirage Sword | Gear | [ATK Skill] Mirage Sword (Gear Attack Skill) | Chance of MOVE Up |
Paralyze[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Ranger | Job | Arrow of Care | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Shadow Assassin | Job | Assassin Blade - Paralyze | Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1] |
Explosive Master | Job | Beast Bomb Apriori | After moving, Strike ATK that inflicts Paralyze on enemy unit & 1 sq Knockback [Range: 4, Height Range: 2] |
Amestrian 1st Lieutenant | Job | Black Hayate | Non-type ATK that inflicts Paralyze and lowers AGI of enemy unit [Range: 3, Height Range: 2] |
Blade Swordmaster | Job | Blade Crest [Dojigiri] | Inflicts Water Slash ATK in area around self & Paralyze for 3 turns [Area: Square (3) around self, Height Range: 2] |
Noble Emissary | Job | Captivating Visage | Non-elemental Slash ATK on targets around self and chance to Paralyze units in targeted area for 3 turns [Area: Diamond (5), Height Range: 2] |
Flame Orb Princess | Job | Cast Paralysis | Chance of inflicting Paralyze on units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Dark-Gun Princess | Job | Dark Lightning Rumble | Thunder Missile Mag ATK on units within area & chance of critical & chance of inflicting Paralyze [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Telekinetic Artist | Job | Electromagnetic Strike | Thunder Magic ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2] |
Netherworld Samurai | Job | Euthanasia | Slash ATK that inflicts Paralyze & Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Machinist | Job | Flash Grenade | Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Holy Brawler | Job | Focused Palm | Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Don of Little Heaven | Job | Focused Palm | Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Dark-Lancer Princess | Job | Frigid Trident | Water Pierce ATK on units within area & chance of critical & inflicts Paralyze [Range: 2, Area: Special (Trident), Height Range: 2] |
Gunner (Etrian Odyssey) | Job | Haltshot (Reactive) | Chance of performing counter & inflicting Paralyze when receiving Dmg [Range: 4, Height Range: 2] |
Gunner (Etrian Odyssey) | Job | Haltshot (Reactive) | Chance of performing counter & inflicting Paralyze when receiving Dmg [Range: 4, Height Range: 2] |
Overlord Vassal | Job | Impaler Drop | Pierce ATK that inflicts Paralyze on units within target area for three turns [Range: 3, Area: Line (3), Height Range: 2] |
Martial Artist | Job | Inner Eruption | Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Felynn | Job | Kitty Brain Blast | Strike ATK with chance of inflicting Paralyze on units in area around self [Area: Square (3) around self, Height Range: 2] |
Wild Beast Tamer | Job | Life-Eroding Poison | Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2] |
Order Saber | Job | Low-Voltage Discharge | Thunder Slash Mag ATK on units within area around self & inflicts Paralyze [Area: Diamond (5), Height Range: 2] |
Mecha Weapon Technician | Job | Mecha Weapon Sudden Thunder | Thunder non-type attack on units within area & chance of Paralyze [Range: 4, Area: Lateral (3), Height Range: 2] |
Magic Martial Artist | Job | Melvy's Power Burst | Inflicts Paralyze and Daze on units within area around self [Area: Cross (5), Height Range: 2] |
Chemist | Job | Neuro Potion | Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Professor | Job | Neuro Potion | Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Harbinger | Job | Numbing Scythe | Slash ATK to enemy unit with chance of inflicting Paralyze & chance of critical [Range: 1, Height Range: 1] |
Prinny God | Job | Paralysis Prevention (Passive) | Nullifies Paralyze |
Apprentice Paladin | Job | Paralyze Break | Slash ATK to enemy unit with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Mobile Knight | Job | Paralyzing Blade | Dark Slash ATK that inflicts Paralyze on units in area around self for three turns [Area: Square (3), Height Range: 2] |
Thief | Job | Paralyzing Dagger | Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Prinny General | Job | Prinny Marching Song | Inflicts Paralyze on enemy units in area around self [Area: Square (3) around self, Height Range: 2] |
Prinny God | Job | Prinny Marching Song | Inflicts Paralyze on enemy units in area around self [Area: Diamond (5), Height Range: 2] |
Flame Alchemist | Job | Pyre | Fire MATK on units within area that inflicts Paralyze [Range: 4, Area: Cross (3), Height Range: 3] |
Prince's Best Friend | Job | Shock Drop | Missile ATK with chance of inflicting Paralyze on units in area around self [Area: Cross (3), Height Range: 2] |
Beast Tamer | Job | Snake Bite | Non-type ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Netherworld Archer | Job | Strange Shot (Reactive) | After receiving Dmg, chance of performing counter with chance of inflicting Poison/Blind/Sleep/Paralyze [Range: 4, Height Range: Unlimited] |
Succubus | Job | Thunderbolt | Thunder Magic ATK with chance of inflicting Paralyze on units within target area [Range: 4, Area: Special (Laser Cannon), Height Range: 2] |
Fullmetal Alchemist | Job | Transmuted Spear | Penetrates and inflicts Paralyze on target [Range: 2, Area: Line (2), Height Range: 2] |
Chemist | Job | Trial Potion I | Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2] |
Professor | Job | Trial Potion II | Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2] |
Ninja | Job | Viper Blade | Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1] |
Tiger Kris | Gear | [ATK Skill] Tiger Kris (Gear Attack Skill) | Attributes: Chance of Paralyze |
Petrify[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Lord Commander | Job | Holy Jail | Dark Slash ATK with chance of inflicting Petrify on enemy unit [Range: 1, Height Range: 2] |
Professor | Job | Petrification Antidote | Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Chemist | Job | Petrification Antidote | Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Chronomancer | Job | Refresh | Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Magic Swordsman | Job | Stone Sword | Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2] |
Poison[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Chemist | Job | Antidote | Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2] |
Professor | Job | Antidote | Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2] |
Shadow Assassin | Job | Assassin Blade - Poison | Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1] |
Mecha Weapon Technician | Job | Bionic Field | Forces Poison on all ally units within area around self (greatly raises own PATK/MATK/PDEF/MDEF/AGI & raises PATK/MATK/AGI of ally units within area while poisoned) [Area: Diamond (5), Height Range:2] |
Holy Cavalier, Ice Princess | Job | Clear Stone | Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Mobile Knight | Job | Counterattack Poison Slash (Reactive) | After receiving Dmg, performs counter that inflicts Poison [Range: 1, Height Range: 2] |
Enchanter | Job | Dark Poison Enchant | Magic ATK to enemy unit & Poison/Blind [Range: 4, Height Range: 2] |
Prince's Advisor | Job | Enhanced Venom Fang (Passive) | Raises power and Poison effect of "Venom Fang" |
Necromancer | Job | Evil Flower | Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2] |
Scout Member | Job | Grapeshot | Light Missile ATK on enemy unit & Slow & Poison [Range: 5, Height Range: 3] |
7 Tactics Master | Job | Invading Erosion Venom | 2-hit Wind Strike ATK that inflicts Poison on enemy unit for three turns [Range: 1, Height Range: 2] |
Wild Beast Tamer | Job | Life-Eroding Poison | Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2] |
Shadow Broker | Job | Nox Grenade | Inflicts non-elemental Phys Dmg on units within target area & chance of inflicting Poison. [Range: 4, Area: Square (3), Height Range: 3] |
Diviner | Job | Photosensitive Smog | Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1] |
Thief | Job | Poison Dagger | Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Ninja | Job | Poison Fog (Reactive) | After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2] |
Mage | Job | Poison Haze | Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
Chemist | Job | Poison Knowledge +1 (Passive) | Increase Poison Dmg and turn duration & raises AGI |
Professor | Job | Poison Knowledge +2 (Passive) | Increase Poison Dmg and turn duration & raises AGI |
Sage | Job | Poison Mist | Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] |
Netherworld Archer | Job | Strange Shot (Reactive) | After receiving Dmg, chance of performing counter with chance of inflicting Poison/Blind/Sleep/Paralyze [Range: 4, Height Range: Unlimited] |
Venom Archer | Job | Venom Arrow Rain | Wind Missile ATK that inflicts Poison on enemy unit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Ninja | Job | Venom Blade | Slash ATK & inflicts Poison [Range: 1, Height Range: 1] |
Prince's Advisor | Job | Venom Fang | 2-hit Slash ATK that inflicts Poison on enemy unit with chance of critical [Range: 1, Height Range: 2] |
Professor | Job | Venom Potion | Magic ATK (strong vs humans) that inflicts Poison on enemy unit [Range: 3, Height Range: 2] |
Prince of Lucis | Job | Venomcast: Thundara | Thunder Magic ATK that inflicts Poison on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Boom Technician | Job | Venomsnake Grip | Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (3), Height Range: 3] |
Death-Spreading Harbinger | Job | Vicious Scythe | Slash ATK to enemy unit with chance of inflicting Poison & chance of critical [Range: 1, Height Range: 1] |
Rage[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Noble Vanguard | Job | Barbed Flames | Fire ATK (low) & inflicts Rage on enemies within the target area. [Range: 3, Area: Diamond (5), Height Range: 2] |
Dragon Slayer | Job | Captain's Roar | Inflicts Rage on enemy unit [Range: 5, Height Range: 2] |
Dragoon | Job | Dragon Roar | Lowers PATK of enemy unit with chance of inflicting Rage [Range: 4, Height Range: 2] |
Indomitable Axe Knight | Job | Fair and Square | Inflicts Rage on enemy units within target area [Range: 5, Area: Cross (3), Height Range: 4] |
Flame Dragon King | Job | Fire Dragon Roar | Chance of inflicting Rage on enemy unit [Range: 5, Height Range: 2] |
Beast Tamer | Job | Roar | Inflicts Rage on enemy units within area around self & lowers PATK for three turns [Area: Diamond (5), Height Range: 2] |
Wild Beast Tamer | Job | Roar of Provocation | Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2] |
Phantom Duelist | Job | Sharp Thrust | Slash ATK that inflicts Rage on enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Thief | Job | Taunt | Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Twin Sabers of Wrath | Gear | Twin Sabers of Wrath AS (Gear Attack Skill) | 30% chance of Rage |
Spiritbonder | Job | [Enraged Chasm] Inviting Chaos | Inflicts Rage on enemy units within area [Range: 3, Area: Cross (3), Height Range: 2] |
Silence[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Phantom Master | Job | Absolute Darkness | Dark Magic ATK that inflicts Silence on enemy unit [Range: 5, Height Range: 3] |
Phantom Master | Job | Butterfly Dream | Inflicts Sleep and Silence on enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Spearman | Job | Demon's Bane | Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
Crimson Dragon | Job | Diving Mechanical Dragon - The Witching Hour | Inflicts powerful Blind effect and inflicts Silence on units within area [Range: 4, Area: Cross (3), Height Range: 2] |
Summoner | Job | Fervent Aria (Passive) | Completely nullifies Silence & raises Max HP |
Disingenuous Hero | Job | Good Night! | Inflicts Sleep and Silence on enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Dragon Cavalier | Job | Magic Forbidding Spear | Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
Dragon Knight | Job | Magic Sealing Spear | Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2] |
Chronomancer | Job | Refresh | Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Shrine Maiden | Job | Return Curse (Reactive) | Chance of performing physical counter when receiving Dmg with chance of inflicting Silence on attacking unit [Range: 1, Height Range: 1] |
Blaze Orb Princess | Job | Silencing Flames | Fire Magic ATK that inflicts Silence on units within target area [Range: 4, Area: Cross (3), Height Range; 2] |
Magic Swordsman | Job | Silencing Sword | Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2] |
Scout Member | Job | Silent Pressure | Inflicts Silence on target unit within area [Range: 2, Area: Lateral (3), Height Range:3] |
Scorching Flame Overlord | Job | Steel Arm Lariat | Fire Strike ATK that inflicts Silence on units within target area [Range: 2, Area: Line (2), Height Range: 2] |
Chemist | Job | Throat Drops | Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Professor | Job | Throat Drops | Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2] |
Sleep[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Shadow Assassin | Job | Assassin Blade - Sleep | Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1] |
Phantom Master | Job | Butterfly Dream | Inflicts Sleep and Silence on enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Harbinger | Job | Death Judgment | Slash ATK to enemy unit with chance of inflicting Sleep & chance of critical [Range: 1, Height Range: 1] |
Disingenuous Hero | Job | Good Night! | Inflicts Sleep and Silence on enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Telekinetic Artist | Job | Hypnosis | Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2] |
Bard | Job | Lullaby | Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1] |
Masurao | Job | Mist Slash | Slash ATK to enemy unit with chance of inflicting Sleep [Range: 1, Height Range: 2] |
Martial Master | Job | Ogre-Slaying Lance | Penetrating Pierce ATK (strong vs monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2] |
Prinny Squad | Job | Prinny Dance | Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2] |
Beast Tamer | Job | Rest | Recovers a portion of own HP & casts Sleep on self |
Thief | Job | Sleep Dagger | Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Bard | Job | Sound of Slumber (Passive) | Recovers HP and Jewels when asleep |
Netherworld Archer | Job | Strange Shot (Reactive) | After receiving Dmg, chance of performing counter with chance of inflicting Poison/Blind/Sleep/Paralyze [Range: 4, Height Range: Unlimited] |
Phantom Artist | Job | Sweet Seduction Trimming | Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2] |
Ninja | Job | Tranquillizing Blade | Slash ATK & inflicts Sleep [Range: 1, Height Range: 1] |
Venom Archer | Job | Wind's Temptation (Reactive) | After receiving Dmg, chance of inflicting Sleep on enemy unit [Range: 4, Height Range: Unlimited] |
Wild Beast Tamer | Job | Winter Sleep | Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Auto Jewel Charge (Weak) on self for three turns |
Slow[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Drifter | Job | Blocking Shot | Thunder Missile ATK with chance of inflicting Slow on enmy unit [Range: 5, Height Range: Unlimited] |
Hunter | Job | Booby Trap (Reactive) | After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
Holy Cavalier, Ice Princess | Job | Clear Stone | Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Scout Member | Job | Grapeshot | Light Missile ATK on enemy unit & Slow & Poison [Range: 5, Height Range: 3] |
Gunner | Job | Leg Shot | Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Scout Member | Job | Leg Slash - Water | After moving, Water Slash back attack on enemy unit & Slow & strong vs Gigantic & chance of critical [Range: 4, Height Range: 3] |
Scout Member | Job | Leg Slash - Wind | After moving, Wind Slash back attack on enemy unit & Slow & strong vs Gigantic [Range: 4, Height Range: 3] |
Sniper | Job | Leg Snipe | Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Diviner | Job | Rain Snail | Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited] |
Imperial Commodore | Job | Reverse Roundhouse-Kick | Strike ATK that inflicts Slow on enemy unit [Range: 1, Height Range: 2] |
Berserker | Job | Roar | Inflicts Slow on enemy units in area around self & casts Berserk on self and raises own PATK [Area: Diamond (5), Height Range: 2] |
Hunter | Job | Targeted Shot | Missile ATK (strong vs airborne) with chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Stop[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Chronomancer | Job | Bind | Magic ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Venom Archer | Job | Binding Arrow | Slash ATK that inflicts Stop on enemy unit [Range: 1, Height Range: 2] |
Chronomancer | Job | Black Hole | Magic ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
Martial Master | Job | Burial Gun | Missile ATK (strong vs humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited] |
Chronomancer | Job | Clock Resist (Passive) | Nullifies Delay/Stop & raises Max HP |
Envious Homunculus | Job | Corruption: Serpent Hand | Inflicts Stop on enemy unit [Range: 2, Height Range: 2] |
Mobile Knight | Job | Cross-Halt Blade | Dark Slash ATK that inflicts Stop on enemy unit [Range: 4, Height Range: 2] |
Cursed Cannon Master | Job | Cursed Cannon Suspend | 2-hit Fire Magic ATK with chance of inflicting Stop on enemy unit [Range: 4, Height Range: 2] |
Amestrian 1st Lieutenant | Job | Eagle Eye Shot | Penetrating Missile ATK (100% Hit) with chance of inflicting stop on enemy unit & chance of critical [Range: 5, Height Range: Unlimited] |
Chronomancer | Job | Freeze | Inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Ninja | Job | Golden Bind | Slash ATK & inflicts Stop [Range: 1, Height Range: 1] |
Drifter | Job | Heart Seeker | Thunder Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Raging Fire Rakshasa | Job | Hestia's Smile (Passive) | Raises PATK/Stop Res |
Spy | Job | Immobilize Counter (Reactive) | After receiving Dmg, chance of absorbing HP & chance of inflicting Stop |
Manipulator of Souls | Job | Infecting Light | Light Mag attack on enemy units within area & lowers CT & chance of inflicting Stop [Range: 4, Area: Diamond (5), Height Range: 3] |
Caster | Job | Magic Freeze | Inflicts Stop on enemy unit [Range: 4, Height Range: 3] |
Lion Monarch | Job | Nemean Lion's Insight | Inflicts Stop on unit within area [Range: 2, Area: Lateral (3), Height Range: 2] |
Gunner | Job | Pinhole Shot | Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Divine Punisher | Job | Purification | Magic ATK that inflicts Stop on target unit [Range: 3, Height Range: 1] |
Chronomancer | Job | Refresh | Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Wandering Swordsman | Job | Relentless Blades | 3-hit Light Slash ATK to target enemy with chance of CRIT & inflicts Stop |
Twin-Blade Master | Job | Rose Barrier Blooming | Light Slash ATK with chance of inflicting Stop on units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Astrologer | Job | Saturn in Fall | Magic ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 3] |
Prideful Homunculus | Job | Shadow Ties | Inflicts Stop on units in area around self [Area: Diamond (5), Height Range: 2] |
Prince of Lucis | Job | Stopcast: Fira | Fire Magic ATK that inflicts Stop on enemy unit [Range: 4, Height Range: 2] |
Tuuli Kantele | Gear | Tuuli Kantele (Gear Attack Skill) | Attributes: Chance of Stop (20-35%) |
Stun[ | ]
Source | Source Type | Skill | Description |
---|---|---|---|
Ranger | Job | Arrow of Care | Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Prince's Best Friend | Job | Ballistic | Missile ATK that inflicts Stun on units in area around self with chance of critical [Area: Square (3) around self, Height Range: 2] |
Beast Tamer | Job | Boar Tackle | Non-type ATK that inflicts Stun on enemy unit [Range: 3, Area: Line (3), Height Range: 2] |
Beast Tamer | Job | Cat Punch | Non-type ATK that inflicts Stun on enemy unit [Range: 1, Height Range: 1] |
Explosive Master | Job | Colliding Fist Stunner | Strike ATK that inflicts Stun on units in area around self [Area: Square (3) around self, Height Range: 2] |
Prince's Protector | Job | Cyclone | Strike ATK that inflicts Stun on enemy unit & lowers CT [Range: 1, Height Range: 2] |
Martial Artist | Job | Fist Thrust | Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Mobile Knight | Job | Four-Edged Blade | Dark Slash ATK that inflicts Stun on enemy unit for three turns [Range: 1, Height Range: 1] |
Noble Vanguard | Job | Furious Slash | Non-type Slash ATK to units within the target area & chance to inflict Stun (Area: Line (5), Height Range: 2) |
Wild Beast Tamer | Job | Hungry Wolf | Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2] |
Ice Swordsman | Job | Iceblade Assault | Water non-type ATK that inflicts Stun on enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
Dancer | Job | Mist Dance | Slash ATK on targets within area around self with chance of critical & inflicts Stun [Area: Diamond (5), Height Range: 2] |
Scout Member | Job | Resounding Shot | Inflicts Stun on enemy units within area around self [Area: Cross (3), Height Range: 3] |
Berserker | Job | Roar of Ravana | Inflicts Stun on enemy units within area for three turns [Range: 3, Area: Lateral (3), Height Range: 2] |
Holy Cavalier | Job | Shield Bash | Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight | Job | Shield Smash | Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
Noble Emissary | Job | Skillful Counter (Reactive) | Upon being attacked, counterattack with chance to Stun enemy [Range: 1, Height Range: 2] |
Ice Princess | Job | Splendid Break | Water Non-Type ATK that inflicts Stun on enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Brawler | Job | Steel Fists | Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Don of Little Heaven | Job | Steel-lined Boost Punch | After moving, Fire Strike ATK on enemy unit & inflicts Stun for one turn [Range: 4, Height Range: 2] |
Crafter | Job | Strobe Grenade | Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Jewel Magician | Job | Sweeping Kick | Strike ATK with chance of inflicting Stun on enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Shadow Broker | Job | Tezla Grenade | Inflicts Thunder Phys Dmg on target area & chance of inflicting Stun [Range: 4, Area: Square (3), Height Range: 3] |