Lancer

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Lancer is a variation of the Spearman Spearman job.

Lancer
Lancer
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 0 Jewels -10
PATK 5 PDEF 0
MATK -15 MDEF -15
DEX -12 AGI -6
CRIT 5 LUCK 0

Job Mastery Bonus

HP8%
PATK6%
DEX3%
AGI3%
CRIT1%

Attack

Attack (Lancer)
Penetrating Pierce ATK

Abilities

Lance Guard

Lance Guard techniques for use with this job type only

Pierce Enhancement

Raises own Pierce ATK for three turns

Charges: 5
Jewels: 20

Serial Thrust

Penetrating Pierce ATK attack to enemy unit [Range: 1, Height Range: 2]

Charges: 5
Jewels: 25

Reach Ability Lv 8 to learn

Spiked Death Spear

Pierce ATK (100% Hit) that inflicts Death Sentence to enemy unit [Range: 5, Height Range: 2]

Charges: 3
Jewels: 30

Reach Ability Lv 16 to learn

Soaring Death Spear

Pierce ATK (100% Hit) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 2
Jewels: 45

Reach Ability Lv 20 to learn

Basic Lance Guard

Lance Guard techniques for use with all job types

Lightning Speed

Casts Quicken on self

Charges: 3
Jewels: 15

Death Mow

Pierce ATK to units in area around self [Area: Square (3) around self, Height Range: 2]

Charges: 4
Jewels: 25

Reach Ability Lv 7 to learn

Leaping Thrust

Jump and attack units within the target area [Range: 3, Area: Cross (3), Height Range: 3]

Charges: 3
Jewels: 30
Cast Speed: 240

Reach Ability Lv 15 to learn

Divine Arrow-Guard

Reaction Ability for use with all job types

Learned at Rank 2

Divine Arrow-Guard

Greatly raises Missile Evasion Rate until next turn after Dmg is received

Battle Continuation

Support Ability for use with all job types

Learned at Rank 6

Battle Continuation

Increases chance of surviving fatal Dmg

Units With This Job

Zahar Zahar

Related Jobs

Spearman Spearman, Aqueous Sacred Spearman [Sachiel] Aqueous Sacred Spearman [Sachiel], Demonic Spearman Demonic Spearman, Magical Dark Lance Demon Magical Dark Lance Demon, Overlord Vassal Overlord Vassal

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk