Lion Monarch

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Lion Monarch
Lion Monarch
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 50 Jewels -10
PATK 15 PDEF 30
MATK 65 MDEF -10
DEX 15 AGI 25
CRIT 15 LUCK 10

Job Mastery Bonus

HP15%
PATK6%
PDEF5%
MDEF3%

Attack

Attack (Orion)
Slash

Abilities

Lion Monarch

Lion Monarch techniques for use with this job type only

Thunderous Roaring Flurry

Thunder Strike attack that ignores DEF of enemy unit [Range: 2, Height Range: 2]

Charges: 4
Jewels: 16

Furious Lion

Triples own PATK for one turn

Charges: 4
Jewels: 20

Reach Ability Lv 7 to learn

Genesis Chaos

Thunder Mag attack (strong vs water) on enemy unit [Range: 5, Height Range: 2]

Charges: 3
Jewels: 45
Cast Speed: 400

Reach Ability Lv 14 to learn

Thunder God Apocalypse

Thunder Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 4
Jewels: 55

Reach Ability Lv 20 to learn

Basic Lion Monarch

Lion Monarch techniques for use with all job types

Fury of the Lorelei

Thunder Slash ATK on units within area & 100% Hit [Range: 2, Area: Lateral (3), Height Range: 2]

Charges: 3
Jewels: 22

Nemean Lion's Insight

Inflicts Stop on unit within area [Range: 2, Area: Lateral (3), Height Range: 2]

Charges: 2
Jewels: 50

Reach Ability Lv 10 to learn

Sleeping Lion

Triples own PDEF for one turn

Charges: 4
Jewels: 20

Reach Ability Lv 20 to learn

Rampage of the Mad King

Support Ability for use with all job types

Learned at Rank 3

Rampage of the Mad King

Raises own PATK/PDEF/AGI after defeating an enemy (Stackable)

Might of the Monarch

Reaction Ability for use with all job types

Learned at Rank 5

Might of the Monarch

Preemptive strike that greatly lowers target unit's Hit Rate when receiving attack & also activated by skill attacks [Range: 5, Minimum Range: 3, Height Range: 2]

[Greed] Activated

Support Ability for use with all job types

Learned at Rank 8

[Greed] Activated

PATK/Max HP Up

Units With This Job

Orion Orion

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Support
  3. FailCondition
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk