Lord Commander

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Lord Commander
Lord Commander
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 40 Jewels 0
PATK 10 PDEF 1
MATK 10 MDEF 8
DEX 7 AGI 13
CRIT 4 LUCK -1

Job Mastery Bonus

HP8%
PATK3%
PDEF6%
MATK4%
AGI2%

Attack

Attack (ZAYI_LORD)

Abilities

Sun Blade

Sun Blade techniques for use with this job type only

Divine Blade

Light Slash ATK to enemy unit & raises own Slash ATK for three turns [Range: 1, Height Range: 2]

Charges: 4
Jewels: 25

Lightning Bolt

Thunder Slash Mag ATK to enemy unit [Range: 3, Height Range: 3]

Charges: 5
Jewels: 20

Reach Ability Lv 7 to learn

Shining Flare

Fire Slash Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 32

Reach Ability Lv 14 to learn

Supernova

Light Slash ATK (Strong vs Demons) to enemy units within target area [Range: 2, Area: Line (3), Height Range: 2]

Charges: 3
Jewels: 40

Reach Ability Lv 20 to learn

Basic Sun Blade

Sun Blade techniques for use with all job types

Guardian of the Land

Raises own Max HP for five turns

Charges: 3
Jewels: 16

Knight of Avalon

Recovers HP of ally units within area around self [Area: Cross (3), Height Range: 2]

Charges: 5
Jewels: 20

Reach Ability Lv 7 to learn

Holy Jail

Dark Slash ATK with chance of inflicting Petrify on enemy unit [Range: 1, Height Range: 2]

Charges: 3
Jewels: 24

Reach Ability Lv 14 to learn

Grand Blast

Wind Slash Mag ATK to enemy units within target area [Area: Square (3) around self, Height Range: 2]

Charges: 3
Jewels: 28

Reach Ability Lv 20 to learn

Oath of Determination

Reaction Ability for use with all job types

Learned at Rank 4

Oath of Determination

After receiving Dmg, chance of raising PATK & MATK for one turn

Holy Blade of the White Night

Support Ability for use with all job types

Learned at Rank 6

Holy Blade of the White Night

Raises Slash ATK

Units With This Job

Zain Zain

Related Jobs

The Light Leading the World The Light Leading the World

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk