The Alchemist Code Wiki

READ MORE

The Alchemist Code Wiki
Register
Advertisement

Luminous Immortal is a variation of the Sage Sage job.

Luminous Immortal
Luminous Immortal
Job
Source: Why Immortals Fight
Move 3 Jump 2
Avoid 0 Initial Jewels 100%
HP 10 Jewels 25
PATK -16 PDEF -5
MATK 36 MDEF 24
DEX 3 AGI 8
CRIT -6 LUCK 0

Job Mastery Bonus

HP28%
MATK7%
MDEF4%
AGI2%
LUCK2%
HP125

Attack

Attack (DAI)
0.9 * MATK

Abilities

Sorcery
Magic techniques for use with this job type only
Skill Description
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] (Learned at ability Lv2)
1.5 * MATK [25% - 50%]
Charges : 3
ActionAbilityIcon Damage Type Magic Attack Type Magic FireElement Mega Flame
AbilityJewels25
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv8)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic WaterElement Mega Blizzard
AbilityJewels25
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv12)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic WindElement Mega Blast
AbilityJewels25
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv16)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
ActionAbilityIcon Damage Type Magic Attack Type Magic ThunderElement Mega Spark
AbilityJewels25
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [130% - 160%]
Charges : 10
Cast Time : 300
[Unmaxed Enlightenment Gate 5]
Will survive fatal Dmg and nullifies all statuses for one turn & skill use not counted for "Permafrost" for next turn & no Jewels Spent & no Cast Time (Learned at ability Lv20)
Charges : 1
[Maxed Enlightenment Gate 5]
Will survive fatal Dmg and stay alive on verge of death only once & nullifies all statuses & greatly raises Permafrost for 1 turn with skill use not counted & no Jewels Spent & no Cast Time (Learned at ability Lv20)
Charges : 2
ActionAbilityIcon Damage Type Magic Attack Type Magic WaterElement Permafrost
AbilityJewels40
Water Mag ATK on units within area (Strong vs Fire) [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv20)
1.5 * MATK [150% - 180%]
Charges : 3
Cast Time : 400
Basic Sorcery
Magic techniques for use with all job types
ActionAbilityIcon Damage Type Magic Attack Type Magic FireElement Cross Flare
AbilityJewels12
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
Water Mag ATK with chance of inflicting Daze on units within area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv5)
1.5 * MATK [115% - 130%]
Charges : 10
Cast Time : 600
ActionAbilityIcon Damage Type Magic Attack Type Magic WindElement Cross Blast
AbilityJewels12
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv10)
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
ActionAbilityIcon Damage Type Magic Attack Type Magic ThunderElement Cross Spark
AbilityJewels12
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv15)
1.5 * MATK [105% - 115%]
Charges : 10
Cast Time : 600
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] (Learned at ability Lv20)
Charges : 10
Cast Time : 600
Counter Magic+2
Reaction Ability for use with all job types (Learned at Rank 4)
[Unmaxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
1.5 * MATK
[Maxed Enlightenment Gate 5]
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 4, Height Range: 2]
1.5 * MATK [100%]
Magic Up+2
Support Ability for use with all job types (Learned at Rank 6)
Raises MATK & Hit Rate

Units With This Job

Fung Liu Fung Liu

Related Jobs

Sage Sage, Sage [Monolith] Sage [Monolith], Sage [Obelisk] Sage [Obelisk], Sage [Carnac] Sage [Carnac], Sage [Pandora] Sage [Pandora], Sage [Rozetta] Sage [Rozetta], Alchemia Scholar Alchemia Scholar, Nightmare Witch Nightmare Witch, Night Agent Night Agent, Continental Observer Continental Observer, Abyss Gazer Abyss Gazer, Sage [Carnac] Sage [Carnac], Sage [Rozetta] Sage [Rozetta], Desert Lily Desert Lily

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
Advertisement