Machinist Diana

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Machinist Diana is a variation of the Machinist Machinist job.

Machinist Diana
Machinist Diana
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 25%
HP 16 Jewels 4
PATK 28 PDEF 2
MATK 6 MDEF -2
DEX 28 AGI 1
CRIT 12 LUCK 0

Job Mastery Bonus

HP28%
PATK2%
PDEF4%
DEX5%
AGI3%
HP125

Attack

Attack (LNC)

Abilities

Gunnery

Gunnery techniques for use with this job type only

MOVE Boost+2

Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]

Charges: 3
Jewels: 12
Cast Speed: 360

Reach Ability Lv 2 to learn

JUMP Boost+2

Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]

Charges: 3
Jewels: 12
Cast Speed: 360

Reach Ability Lv 6 to learn

Flash Grenade

Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 16

Reach Ability Lv 10 to learn

Helix Shot

Wind Missile ATK on units within area & for four turns nullifies Quicken/statuses for target units that received Dmg [Range: 5, Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 32

Reach Ability Lv 15 to learn

Dynamic Buster Bomb

Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]

Charges: 3
Jewels: 42

Reach Ability Lv 20 to learn

Basic Gunnery

Gunnery techniques for use with all job types

Heavy Flare

Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]

Charges: 5
Jewels: 16

Maintenance

Raises own DEX for two turns

Charges: 3
Jewels: 12

Reach Ability Lv 7 to learn

Lock On

Raises own Hit Rate for two turns

Charges: 3
Jewels: 12

Reach Ability Lv 13 to learn

Blast Bomb

Inflicts Wind Missile ATK on units within target area & chance of inflicting Sleep [Range: 4, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 20

Reach Ability Lv 20 to learn

Updated Version

Support Ability for use with all job types

Learned at Rank 2

Updated Version

Raises DEX & raises Range by 1

Reactive Armor

Reaction Ability for use with all job types

Learned at Rank 4

Reactive Armor

Chance of defending when receiving Dmg

Booster+2

Support Ability for use with all job types

Learned at Rank 6

Booster+2

Raises AGI

Units With This Job

Veloz Veloz, Suiran Suiran, Hisham Hisham, Silma Silma, Bashosen Bashosen

Related Jobs

Machinist Machinist, Crafter Crafter, Machinist Partisan Machinist Partisan, Machinist Oleaga Machinist Oleaga, Silver-Haired Sniper Silver-Haired Sniper, Cannon Maniac Cannon Maniac, Steel-Limbed Gunner Steel-Limbed Gunner

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Heal
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk