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Machinist Diana is a variation of the Machinist Machinist job.

Machinist Diana
Machinist Diana
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 25%
HP 16 Jewels 4
PATK 28 PDEF 2
MATK 6 MDEF -2
DEX 28 AGI 1
CRIT 12 LUCK 0

Job Mastery Bonus

HP28%
PATK2%
PDEF4%
DEX5%
AGI3%
HP125

Attack

Attack (LNC)
0.8 * (PATK + DEX)

Abilities

Gunnery
Gunnery techniques for use with this job type only
Skill Description
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] (Learned at ability Lv2)
Charges : 3
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] (Learned at ability Lv6)
Charges : 3
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv10)
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Helix Shot
AbilityJewels32
[Unmaxed Enlightenment Gate 5]
Wind Missile ATK on units within area & for four turns nullifies Quicken/statuses for target units that received Dmg [Range: 5, Area: Diamond (5), Height Range: 2] (Learned at ability Lv15)
0.8 * (PATK + DEX) [115% - 125%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement True Helix Shot
AbilityJewels32
[Maxed Enlightenment Gate 5]
Wind Missile ATK on units within area & nullifies Quicken/statuses for target units that received Dmg for four turns & disables all Reactions to this attack [Range: 6, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv15)
0.8 * (PATK + DEX) [145%]
Charges : 3
[Unmaxed Enlightenment Gate 5]
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] (Learned at ability Lv20)
0.8 * (PATK + DEX) [100% - 130%]
Charges : 3
[Maxed Enlightenment Gate 5]
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 6, Height Range: Unlimited] (Learned at ability Lv20)
0.8 * (PATK + DEX) [200%]
Charges : 3
Basic Gunnery
Gunnery techniques for use with all job types
ActionAbilityIcon Damage Type Physical Attack Type Missile FireElement Heavy Flare
AbilityJewels16
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
0.8 * (PATK + DEX) [125% - 140%]
Charges : 5
Raises own DEX for two turns (Learned at ability Lv7)
Charges : 3
Raises own Hit Rate for two turns (Learned at ability Lv13)
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Blast Bomb
AbilityJewels20
Inflicts Wind Missile ATK on units within target area & chance of inflicting Sleep [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv20)
0.8 * (PATK + DEX) [105% - 110%]
Charges : 3
Updated Version
Support Ability for use with all job types (Learned at Rank 2)
Raises DEX & raises Range by 1
Reactive Armor
Reaction Ability for use with all job types (Learned at Rank 4)
Change of reducing portion of Dmg when receiving Dmg
Booster+2
Support Ability for use with all job types (Learned at Rank 6)
Raises AGI

Units With This Job

Veloz Veloz, Suiran Suiran, Hisham Hisham, Silma Silma, Bashosen Bashosen

Related Jobs

Machinist Machinist, Crafter Crafter, Machinist Partisan Machinist Partisan, Machinist Oleaga Machinist Oleaga, Silver-Haired Sniper Silver-Haired Sniper, Steel-Limbed Gunner Steel-Limbed Gunner, Cannon Maniac Cannon Maniac, Burst Machinery Burst Machinery

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Heal
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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