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Game,ArtiIcon,AF ARMS MORE 01
Mittens of Binding Ties
Rank
5★
Jobs
Raging Fire Rakshasa Light of Dawn Rakshasa Pure Water Rakshasa Mad Cupid Sand Blazer Child of the Woods Free Spirited Child
Requirement
Equippable on Rakshasa & Continental Observer
Type
Gear
Gear type
Weapon (Gloves)
Source
VCR (Attack of the Mad Cupid)
Release dates
  • GL: 2020-02-13
  • JP: 2019-03-14
Item shard
Mittens of Binding Ties Shard
External links
AlchemistCodeDB

The mittens of a woman who puts all of her effort into making sure everyone else finds love. She stops just short of kicking those who dare interfere with what she deems to be love's path, focusing all of her attention on couples in whom she sees romantic potential. These mittens are always full of warmth, just like her heart.

Attributes: PATK Up, DEX Up, Modify Area ATK Up, Enables Master Ability "Fiery Romance" when equipped on Rakshasa or on Lil' Ouroboros and her job is "Continental Observer" (Permanently raises own PATK/DEX when receiving Dmg (Stackable up to 10x))

Stats by Rarity

5★
Max Stats
PATK +50

DEX +40

Area ATK +8

Dark Res +15

Gear Ability
Fiery Romance

Fiery Romance

Gear Abilities

Fiery Romance
Permanently raises own PATK/DEX when attacking (Stackable up to 10x)
Raging Fire Rakshasa Light of Dawn Rakshasa Mad Cupid Pure Water Rakshasa Sand Blazer
Fiery Romance
Permanently raises own PATK/DEX when attacking (Stackable up to 10x)
Lil' Ouroboros
Continental Observer

Weapon Enlightenment Skills

  • Crumble Fist: After moving, Strike ATK that ignores DEF on enemy unit [Range: 3, Height Range: 2]
    • Crushing Crumble Fist: After moving, Strike ATK that ignores DEF on enemy unit & removes all statuses inflicted on self [Range: 3, Height Range: 2]
      • Godly Crumble Fist: After moving, Strike ATK that ignores DEF on enemy unit & greatly raises Power if self is inflicted with a status & removes all statuses inflicted on self [Range: 4, Height Range: 2]
    • Destructive Crumble Fist: After moving, Strike ATK on enemy unit [Range: 4, Height Range: 2]
    • Rolling Impact: After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Square (3) Height Range: 2]
      • Rolling Trance Impact: After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Diamond (5) Height Range: 2]
  • Shockwave: Strike ATK on units within area [Range: 2, Area: Lateral (3), Height Range: 2]
    • Rolling Impact: After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Square (3) Height Range: 2]
      • Rolling Trance Impact: After moving, Strike ATK on units within area around self [Move Area: Diamond (7), Area: Diamond (5) Height Range: 2]
    • Reversal Impact: Strike ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
    • Impacting Smash: Strike ATK on units within area [Range: 3, Area: Lateral (3), Height Range: 2]
      • Current Impulse: Water Strike ATK on units within target area & lowers all ATK of Fire units for 3 turns. [Range: 3, Area: Rectangle (2x5), Height Range: 2]
      • Brutal - Impulse: Strike ATK on units in area around self (Strong vs Humans) [Range: 3, Area: Rectangle (2x5), Height Range: 2]
    • Mind's Eye Blow: Strike ATK on enemy unit & 100% Hit [Range: 2, Height Range: 2]
      • Mind's Eye Impact: Strike ATK on enemy unit (100% hit) & lowers Strike Res for three turns before activation [Range: 3, Height Range: 2]
  • Impacting Blow: Strike ATK to enemy unit [Range: 1, Height Range: 2]
    • Mind's Eye Blow: Strike ATK on enemy unit & 100% Hit [Range: 2, Height Range: 2]
      • Mind's Eye Impact: Strike ATK on enemy unit (100% hit) & lowers Strike Res for three turns before activation [Range: 3, Height Range: 2]
    • Revenge Impact: Strike ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
      • Shining Mastema: Light Strike ATK on enemy unit that increases in strength according to number of dead allies & very Strong vs Lust & raises Power if user is a Light unit [Range: 1, Height Range: 2]
    • Taunting Counterattack: Penetrating Strike ATK to enemy unit [Range: 1, Height Range: 2]
      • Incurred Wrath: Strike ATK on enemy unit & inflicts Rage (lowers all ATK while inflicted with Rage) & greatly raises own counterattack power for 3 turns [Range: 1, Height Range: 2]
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