Module:Data/Model/AI

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Documentation for this module may be created at Module:Data/Model/AI/doc

return {
  iname    = "String",
  
  -- Priorities
  skil_prio    = {"Integer", list=";"}, -- Skill priorities - maps to SkillCategory in enums
  buff_prio     = {"Integer", list=";"}, -- Buff priorities - maps to ParamTypes in enums
  cond_prio     = {"Integer", list=";"}, -- Condition priorities - maps to EnchantTypes in enums
  
  -- Flags
  notprio       = "Integer", -- Something relating to priority?
  use_old_sort  = "Integer", -- ??
  heal          = "Integer", -- ??
  sneak         = "Integer", -- ??
  notmpd        = "Integer", -- ??
  notsup_num    = "Integer", -- ??
  notsup_hp     = "Integer", -- ??
  best          = "Integer", -- ??
  csff          = "Integer", -- ??
  buff_border   = "Integer", -- ??
  cond_border   = "Integer", -- ??
  safe_border   = "Integer", -- ??
  buff_self     = "Integer", -- Only use self buffs?
}