Documentation for this module may be created at Module:Data/Model/AI/doc
return {
iname = "String",
-- Priorities
skil_prio = {"Integer", list=";"}, -- Skill priorities - maps to SkillCategory in enums
buff_prio = {"Integer", list=";"}, -- Buff priorities - maps to ParamTypes in enums
cond_prio = {"Integer", list=";"}, -- Condition priorities - maps to EnchantTypes in enums
-- Flags
notprio = "Integer", -- Something relating to priority?
use_old_sort = "Integer", -- ??
heal = "Integer", -- ??
sneak = "Integer", -- ??
notmpd = "Integer", -- ??
notsup_num = "Integer", -- ??
notsup_hp = "Integer", -- ??
best = "Integer", -- ??
csff = "Integer", -- ??
buff_border = "Integer", -- ??
cond_border = "Integer", -- ??
safe_border = "Integer", -- ??
buff_self = "Integer", -- Only use self buffs?
}