Netherworld Samurai

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Netherworld Samurai
Netherworld Samurai
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 30%
HP 45 Jewels 15
PATK 50 PDEF 5
MATK -5 MDEF 5
DEX 25 AGI 0
CRIT 50 LUCK 3

Job Mastery Bonus

HP14%
PATK6%
PDEF3%
CRIT1%

Attack

Attack (Netherworld Samurai)
Slash

Abilities

Infernal Blade

Infernal Blade techniques for use with this job type only

Comedy to the Shin

Slash ATK (100% Hit) to enemy unit with chance of critical [Range: 1, Height Range: 2]

Charges: 5
Jewels: 20

Euthanasia

Slash ATK that inflicts Paralyze & Death Sentence to enemy unit [Range: 1, Height Range: 2]

Charges: 3
Jewels: 35

Reach Ability Lv 10 to learn

Summer Rain Slash

Slash ATK to enemy unit & raises own PATK for three turns (Stackable) [Range: 1, Height Range: 2]

Charges: 5
Jewels: 40

Reach Ability Lv 15 to learn

Neodimension Slash

Slash ATK to units within target area [Range: 5, Area: Line (5), Height Range: 2]

Charges: 2
Jewels: 40

Reach Ability Lv 20 to learn

Basic Infernal Blade

Infernal Blade techniques for use with all job types

Excavation

Slash ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2]

Charges: 5
Jewels: 20

Duelist

Doubles PATK and halves PDEF/MDEF of self and enemy unit until end of next turn [Range: 2, Height Range: 1]

Charges: 3
Jewels: 25

Reach Ability Lv 11 to learn

Rising Heavens

Slash ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]

Charges: 3
Jewels: 40

Reach Ability Lv 20 to learn

Bushido

Support Ability for use with all job types

Learned at Rank 3

Bushido

Raises MOVE by 1 & raises CRIT

Head-to-Head

Reaction Ability for use with all job types

Learned at Rank 5

Head-to-Head

Chance of completely evading Missile ATK

To The Death

Support Ability for use with all job types

Learned at Rank 8

To The Death

PATK/PDEF Up

Units With This Job

Almira Almira

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk