Nightmare Witch

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Nightmare Witch is a variation of the Sage Sage job.

Nightmare Witch
Nightmare Witch
Job
Source: Halloween Sugar Rush
Move 3 Jump 1
Avoid 0 Initial Jewels 100%
HP -10 Jewels 25
PATK -16 PDEF 16
MATK 37 MDEF 22
DEX -8 AGI 7
CRIT -8 LUCK 0

Job Mastery Bonus

HP24%
MATK6%
MDEF4%
AGI1%
LUCK2%
HP125

Attack

Attack (DAI)

Abilities

Sorcery

Magic techniques for use with this job type only

Elemental Burst

Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 16

Reach Ability Lv 2 to learn

Mega Flame

Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 10
Jewels: 25
Cast Speed: 300

Reach Ability Lv 8 to learn

Mega Blizzard

Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 10
Jewels: 25
Cast Speed: 300

Reach Ability Lv 12 to learn

Mega Blast

Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 10
Jewels: 25
Cast Speed: 300

Reach Ability Lv 16 to learn

Mega Spark

Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 10
Jewels: 25
Cast Speed: 300

Reach Ability Lv 20 to learn

Please, Woody!

Dark Mag ATK & raises own MATK Power for three turns & reduces cast time by 1/3 [Range: 4, Height Range: 2]

Charges: 5
Jewels: 35

Reach Ability Lv 20 to learn

Basic Sorcery

Magic techniques for use with all job types

Cross Flare

Fire Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]

Charges: 10
Jewels: 12
Cast Speed: 600

Cross Blizzard

Water Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]

Charges: 10
Jewels: 12
Cast Speed: 600

Reach Ability Lv 5 to learn

Cross Blast

Wind Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]

Charges: 10
Jewels: 12
Cast Speed: 600

Reach Ability Lv 10 to learn

Cross Spark

Thunder Magic ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]

Charges: 10
Jewels: 12
Cast Speed: 600

Reach Ability Lv 15 to learn

Lonely Nightmare

Magic ATK to units within target area & greatly raises Power if target is inflicted with a status & sets Poison/Bind/Daze attributes on self for attacks for three turns before activation [Range: 4, Area: Diamond (5), Height Range: 2]

Charges: 10
Jewels: 25
Cast Speed: 350

Reach Ability Lv 20 to learn

Counter Magic+2

Reaction Ability for use with all job types

Learned at Rank 4

Counter Magic+2

After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]

Magic Up+2

Support Ability for use with all job types

Learned at Rank 6

Magic Up+2

Raises MATK & Hit Rate

Units With This Job

Mia Mia

Related Jobs

Sage Sage, Mage Mage, Sage [Carnac] Sage [Carnac], Night Agent Night Agent, Sage [Monolith] Sage [Monolith], Sage [Rozetta] Sage [Rozetta], Divine Speaker Divine Speaker, Flame Orb Princess Flame Orb Princess, Blaze Orb Princess Blaze Orb Princess, Phantom Master Phantom Master, Rising Ash Princess Rising Ash Princess, Blue Ice General Blue Ice General, Luminous Immortal Luminous Immortal, Sage [Obelisk] Sage [Obelisk], Sage [Pandora] Sage [Pandora], Alchemia Scholar Alchemia Scholar, Continental Observer Continental Observer, Abyss Gazer Abyss Gazer, Sage [Carnac] Sage [Carnac], Sage [Rozetta] Sage [Rozetta]

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk