Pirate Lord 【Awilda】

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Pirate Lord [Awilda] is a variation of the Pirate Pirate job.

Pirate Lord [Awilda]
Pirate Lord [Awilda]
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 20 Jewels 5
PATK 20 PDEF 12
MATK -5 MDEF -5
DEX 20 AGI 8
CRIT 5 LUCK 0

Job Mastery Bonus

HP24%
PATK7%
PDEF4%
CRIT1%
HP100

Attack

Attack (KAI)

Abilities

Marine

Marine techniques for use with this job type only

Skull Slash

Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]

Charges: 3
Jewels: 16

Reach Ability Lv 2 to learn

Pirate Victory Song

Inflicts Berserk on enemy units within area around self & raises own PDEF for three turns [Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 30

Reach Ability Lv 7 to learn

Flashing Anchor Cast

Water Non-type ATK on enemy unit (Strong vs Water) & chance of inflicting Paralyze [Range: 5, Height Range: 2]

Charges: 3
Jewels: 28

Reach Ability Lv 14 to learn

Jewel Greed

After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]

Charges: 5
Jewels: 12

Reach Ability Lv 18 to learn

Maelstrom

Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]

Charges: 2
Jewels: 36

Reach Ability Lv 20 to learn

Black Smoke of Disaster

Non-type attack on enemy unit & inflicts Poison & strong vs humans [Range: 4, Height Range: 4]

Charges: 3
Jewels: 40

Reach Ability Lv 20 to learn

Basic Marine

Marine techniques for use with all job types

Mad Sea Song

Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 12

Physical Wave

Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]

Charges: 5
Jewels: 18

Reach Ability Lv 7 to learn

Psycho Wave

Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]

Charges: 5
Jewels: 18

Reach Ability Lv 14 to learn

Cannon Grenade

Missile ATK on units within area & chance of inflicting powerful Blind [Range: 3, Area: Cross (3), Height Range: 4]

Charges: 2
Jewels: 30
Cast Speed: 360

Reach Ability Lv 20 to learn

Spirit of the Sea God

Support Ability for use with all job types

Learned at Rank 4

Spirit of the Sea God

Raises Fire Res/Water Res/AGI

Trimuda Chop

Reaction Ability for use with all job types

Learned at Rank 6

Trimuda Chop

Counter when Dmg is received & inflicts Stun & also activated by skill attacks [Area: Special (Cone Laser), Height Range: 2]

Units With This Job

Rigalt Rigalt, Ankh Ankh, Won Won

Related Jobs

Pirate Pirate, Pirate Emperor [Teach] Pirate Emperor [Teach], The Black Keels Boss The Black Keels Boss, Sea Roar Captain Sea Roar Captain

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. CureCondition
  4. DisableCondition
  5. FailCondition

Buff Priority

  1. None
  2. HP
  3. Max Jewels
  4. PATK
  5. Initial Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk