Protector (Job)

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Protector
Protector
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 25%
HP 20 Jewels 0
PATK 0 PDEF 16
MATK -5 MDEF -30
DEX -6 AGI 25
CRIT 6 LUCK 0

Job Mastery Bonus

HP11%
PATK2%
PDEF6%
CRIT2%

Attack

Attack (Protector)

Abilities

Shield Offense

Shield Offense techniques for use with this job type only

Cure

Recovers a portion of HP of ally units in area [Range: 4, Area: Cross (3), Height Range: 2]

Charges: 5
Jewels: 20

Taunt

Inflicts Berserk on enemy units within area [Range: 4, Area: Cross (3), Height Range: 3]

Charges: 5
Jewels: 25

Reach Ability Lv 7 to learn

Aegis

Will survive fatal Dmg and stay alive on verge of death only once & raises MOVE and JUMP by 1

Charges: 1
Jewels: 32

Reach Ability Lv 14 to learn

Shield Smite

Strike attack on targets within area & moves targets 1 sq back & lowers PDEF for three turns [Range: 3, Area: Line (3), Height Range: 2]

Charges: 5
Jewels: 36

Reach Ability Lv 20 to learn

Basic Shield Offense

Shield Offense techniques for use with all job types

2-Hit

2-hit Slash ATK on enemy unit [Range: 1, Height Range: 2]

Charges: 5
Jewels: 20

DEF Up

Triples own PDEF for one turn

Charges: 3
Jewels: 25

Reach Ability Lv 8 to learn

Strike Guard

Raises PDEF of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 36

Reach Ability Lv 15 to learn

HP Up

Casts Auto Heal on self & greatly raises own Max HP for three turns

Charges: 3
Jewels: 36

Reach Ability Lv 20 to learn

En Garde

Reaction Ability for use with all job types

Learned at Rank 3

En Garde

Chance of defending when receiving Dmg

Safe Stroll

Support Ability for use with all job types

Learned at Rank 5

Safe Stroll

Raises MOVE by 1 & greatly raises PDEF

TP Up

Support Ability for use with all job types

Learned at Rank 7

TP Up

Greatly raises Max Jewels

Units With This Job

Protector Protector

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Berserk
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Petrify