Pure Water Gun Spearman is a variation of the Thunderer Gun Spearman job.
Pure Water Gun Spearman Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 20% |
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PATK | 4% |
AGI | 2% |
CRIT | 4% |
Attack
- Atack (GUNL_WATER)
- Gunlance (Water)
- 1.4 * PATK
Abilities
Pure Water Gun Spear |
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Pure Water Gun Spear techniques for use with this job type only |
Skill Description |
Penetrating Water Pierce ATK on enemy unit with chance of critical & moves target 1 sq back [Range: 2, Height Range: 1] 1.4 * PATK [115% - 145%] Charges : 5
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Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2] (Learned at ability Lv7) Charges : 3
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[Unmaxed Enlightenment Gate 5] Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2] (Learned at ability Lv14) Charges : 2
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[Maxed Enlightenment Gate 5] Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2] (Learned at ability Lv14) Charges : 2
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Water Non-Type ATK on units within area (strong vs fire) & moves targets 3 sq back [Range: 4, Area: Cross (3), Height Range: 2] (Learned at ability Lv20) 1.4 * PATK [130% - 160%] Charges : 3
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Basic Pure Water Gun Spear |
Pure Water Gun Spear techniques for use with all job types |
Raises own CT Charges : 3
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Water Pierce ATK on units within area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2] (Learned at ability Lv10) 1.4 * PATK [120% - 150%] Charges : 3
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Will survive fatal Dmg and stay alive on verge of death only once (Learned at ability Lv20) Charges : 1
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Iskandar Shield |
Reaction Ability for use with all job types (Learned at Rank 2) |
Chance of defending when receiving Dmg
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Water Robes of Neptune |
Support Ability for use with all job types (Learned at Rank 6) |
Raises Pierce ATK Power/Strong vs Fire at start of own turn (Stackable up to 5x)
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Units With This Job
Related Jobs
Blue Butler of the White Sands, Thunderer Gun Spearman, Scarlet Flame Steel Spearman, Flaming Gun Spearman
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
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Level 11 |
AI Priority
Skill Priority
- Damage
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Daze
- Bind
- DeathSentence
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Stop
- Slow
- Blind
- Poison
- Stun
- Petrify
- ResistBuff
- ResistDebuff
- Rage
- Berserk