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Ranger
Ranger
Job
Move 3 Jump 3
Avoid 0 Initial Jewels 25%
HP -5 Jewels -5
PATK 8 PDEF -3
MATK -2 MDEF -5
DEX 20 AGI 8
CRIT 15 LUCK 0

Job Mastery Bonus

HP16%
PATK3%
DEX4%
AGI3%
CRIT1%

Attack

Attack (RAN)
0.65 * (PATK + DEX)

Abilities

Hunting
Hunting techniques for use with this job type only
Skill Description
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] (Learned at ability Lv2)
0.65 * (PATK + DEX) [110% - 120%]
Charges : 5
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] (Learned at ability Lv10)
0.65 * (PATK + DEX) [125% - 135%]
Charges : 3
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] (Learned at ability Lv15)
0.65 * (PATK + DEX) [125% - 140%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile Arrow Rain
AbilityJewels45
[Unmaxed Enlightenment Gate 5]
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [120% - 130%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile Arrow Hail
AbilityJewels45
[Maxed Enlightenment Gate 5]
Missile ATK on enemy units within area & 100% Hit & lowers Hit Rate/probability of activating Reactions for three turns [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [130%]
Charges : 3
Basic Hunting
Hunting techniques for use with all job types
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
0.65 * (PATK + DEX) [135% - 160%]
Charges : 5
Cast Time : 360
ActionAbilityIcon Damage Type Physical Attack Type Missile Sniping Shot
AbilityJewels16
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] (Learned at ability Lv7)
0.65 * (PATK + DEX) [50% - 75%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile Shadow Shot
AbilityJewels20
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv14)
0.65 * (PATK + DEX) [50% - 75%]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile Wide Barrage
AbilityJewels20
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [120% - 130%]
Charges : 3
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv20)
0.65 * (PATK + DEX) [30% - 40%]
Charges : 10
Eagle Eye
Support Ability for use with all job types (Learned at Rank 2)
Range +2
Hide Trap
Reaction Ability for use with all job types (Learned at Rank 4)
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Deep Focus
Support Ability for use with all job types (Learned at Rank 6)
Raises Missile ATK Power/Hit Rate

Units With This Job

Ryle Ryle, Milis Milis, Tamamo Tamamo, Hazel Hazel, Bertha Bertha, Minario Minario, Tehre Tehre, Shekinah Shekinah, Dark Princess Yomi Dark Princess Yomi, Eros Eros, Artemis Artemis, Hiiragi Hiiragi, Archer Archer, Irene Irene

Related Jobs

Ranger [Falcon] Ranger [Falcon], Ranger [Lupus] Ranger [Lupus], Ranger [Serpent] Ranger [Serpent], Ranger [Lupus] Ranger [Lupus], Ranger [Serpent] Ranger [Serpent], Archer of White Sands Archer of White Sands

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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