Rider Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 8% |
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PATK | 4% |
DEX | 2% |
AGI | 5% |
CRIT | 1% |
Attack
- Attack (Rider)
- 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Abilities
Mounted Guard |
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Mounted Guard techniques for use with this job type only |
Skill Description |
Penetrating Dark Pierce ATK (ignores DEF when attacking from behind) to target unit [Range: 3, Height Range: 2] (Learned at ability Lv2) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [110% - 130%] Charges : 3
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Dark Strike ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 2] (Learned at ability Lv8) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [105% - 120%] Charges : 4
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Dark Pierce ATK to enemy unit [Range: 5, Height Range: 4] (Learned at ability Lv15) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [130% - 150%] Charges : 5
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Absorbs HP from enemy units in area around self & greatly raises own AGI for one turn [Area: Diamond (5), Height Range: 3] (Learned at ability Lv20) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [100% - 110%] Charges : 3
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Basic Mounted Guard |
Mounted Guard techniques for use with all job types |
Absorbs Jewels from target unit [Range: 1, Height Range: 2] 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [90% - 100%] Charges : 5
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Bondage 25 Inflicts Daze on enemy unit for three turns [Range: 5, Height Range: 2] (Learned at ability Lv7) Charges : 3
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Toss 40 Penetrating Dark Pierce ATK to enemy unit [Range: 4, Height Range: 2] (Learned at ability Lv15) 0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4) [120% - 140%] Charges : 2
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Mystic Eyes |
Reaction Ability for use with all job types (Learned at Rank 2) |
Chance of completely evading attacks
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Bellerophon: Bridle of Chivalry |
Support Ability for use with all job types (Learned at Rank 6) |
Raises MOVE by 1 & raises Evasion Rate
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Units With This Job
Related Jobs
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Charm
- Sleep
- Paralyze
- DeathSentence
- Poison
- Blind
- Quicken
- Delay
- Silence
- Bind
- Slow
- Stop
- Daze
- Stun
- Petrify
- ResistBuff
- ResistDebuff
- Rage
- Berserk