Saint's Bicorn

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Game,ArtiIcon,AF ARMS SPE 04.png
Saint's Bicorn
Rank
4★ – 5★
Jobs
Spearman Sacred Spearman Demonic Spearman Magical Dark Lance Demon Lancer Overlord Vassal Lizardman Mech Gear Specialist Dark-Lancer Princess Grizzly Sin Alize Wind Lancer Dark Curse The Pure White Lion Hidden Beast Emperor
Requirement
No requirements to equip
Type
Gear
Gear type
Weapon (Spear)
Source
Summon
Release dates
  • GL: 2019-01-24
  • JP: 2017-09-14
Item shard
Saint's Bicorn Shard
External links
AlchemistCodeDB

This lance is modelled after the horn of a holy beast that is said to have once existed. It's made from metal, but mysteriously, and inexplicably, some people can hear a heartbeat from inside it. When wielded by someone who can hear this heartbeat, it will grant him or her the sacred beast's protection.

Attributes: PATK Up, AGI Up, CRIT Up, CRIT Rate Up, Hit Rate Up, Chance of PDEF Up for three turns<br>Gear Ability unlocked once evolved to 5★ (Inflicts non-elemental Pierce Dmg & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2])

Stats by Rarity

5★
Max Stats
PATK +40

AGI +10

CRIT +30

Crit Rate +10

Hit Rate +10

Attack Skill
Attributes: Chance of PDEF Up
Gear Ability
Furious Bicorn Rush
4★
Max Stats
PATK +18

AGI +4

CRIT +13

Crit Rate +4

Hit Rate +4

Attack Skill
Attributes: Chance of PDEF Up

Gear Abilities

Furious Bicorn Rush
Pierce ATK & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]

Weapon Enlightenment Skills

  • Acute Thrust: Pierce attack on units within area [Range: 3, Area: Line (3), Height Range: 2]
    • Acute Drill: Pierce attack on units within area [Range: 3, Area: Line (3), Height Range: 2]
      • Conflagrant Flash: Fire Pierce ATK on units within area & raises Power if user is a Fire unit [Range: 5, Area: Line (5), Height Range: 2]
    • Charge: Pierce ATK on units within area & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2]
      • Gluttonous Wind Spear: Wind Pierce ATK on units within area (Strong vs Gluttony) & raises Power if user is a Wind unit & units are not lockable [Range: 2, Area: Cross (3), Height Range: 2]
    • Spin Thrust: Pierce ATK on units within area around self & lowers Pierce Res for three turns [Area: Cross (7), Height Range: 2]
      • Hurricane Thrust: Pierce ATK on units within area around self & lowers Pierce Res/probability of activating Reactions for three turns (Can only be used by units from Envylia) [Area: Cross (7), Height Range: 2]
  • Thrusts: Lowers Pierce Res of enemy units within area for three turns [Range: 2, Area: Line (2), Height Range: 2]
    • Spin Thrust: Pierce ATK on units within area around self & lowers Pierce Res for three turns [Area: Cross (7), Height Range: 2]
      • Hurricane Thrust: Pierce ATK on units within area around self & lowers Pierce Res/probability of activating Reactions for three turns (Can only be used by units from Envylia) [Area: Cross (7), Height Range: 2]
    • Anti-Magic Spear: Pierce ATK on units within area & inflicts Jewel Dmg [Range: 3, Area: Special (Double Laser), Height Range: 2]
      • Destruction Magic Dual Thunder: Thunder Pierce ATK on units within area & absorbs Jewels & raises Power if user is a Thunder unit [Range: 4, Area: Special (Double Laser), Height Range: 2]
    • Stone Thrust: Pierce ATK on units within area & chance of inflicting Petrify [Range: 2, Area: Line (2), Height Range: 2]
      • Jailing Thrust: Pierce ATK on units within area (Strong vs Undead) & chance of inflicting Petrify [Range: 3, Area: Line (3), Height Range: 2]
  • Knock Flat: Pierce ATK on units within area [Range: 1, Area: Lateral (3), Height Range: 2]
    • Stone Thrust: Pierce ATK on units within area & chance of inflicting Petrify [Range: 2, Area: Line (2), Height Range: 2]
      • Jailing Thrust: Pierce ATK on units within area (Strong vs Undead) & chance of inflicting Petrify [Range: 3, Area: Line (3), Height Range: 2]
    • High-Speed Jab: Pierce ATK on units within area after moving [Move Area: 3, Move Height Range: 2, Area: Cross (5), Height Range: 2]
      • High-Speed Spiral: Pierce ATK on units within area after moving & absorbs part of Dmg inflicted back as HP [Move Area: 4, JUMP: 2, Area: Cross (7), Height Range: 2]
    • Blood Spray Sweep: Consumes own HP to perform a Pierce ATK on units within area [Range: 1, Area: Lateral (3), Height Range: 2]
      • Blood Bident: Consumes own HP to perform a Pierce ATK on units within area [Range: 4, Area: Special (Double Laser), Height Range: 2]