Scarlet Flame Steel Spearman

From The Alchemist Code Wiki
Jump to: navigation, search

Scarlet Flame Steel Spearman is a variation of the Thunderer Gun Spearman Thunderer Gun Spearman job.

Scarlet Flame Steel Spearman
Scarlet Flame Steel Spearman
Job
Source: Steel in Hand, We Defend
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 27 Jewels 0
PATK 48 PDEF 23
MATK 0 MDEF 0
DEX 15 AGI 19
CRIT 20 LUCK 0

Job Mastery Bonus

HP20%
PATK4%
AGI2%
CRIT4%

Attack

Attack (GUNL)
Gunlance

Abilities

Thunderer Gun Spear Technique

Thunderer Gun Spear Technique for use with this job type only

Chariot of Strife

Increases own CT & enhances "Thunderer Cannon "Cassandra"" for one turn & "Chariot of Strife" changes into "Chariot of Steel"

Charges: 3
Jewels: 15

Gordian Death Spear

Penetrating Pierce attack on enemy unit & absorbs part of Dmg inflicted back as HP & moves target 1 sq back & chance of critical [Range: 2, Height Range: 1]

Charges: 5
Jewels: 20

Glaucus Shot Spear

Inflicts Bind & Daze in target area [Range: 3, Area: Line (3), Height Range: 2]

Charges: 3
Jewels: 18

Reach Ability Lv 7 to learn

Achilles Formation

Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]

Charges: 2
Jewels: 50

Reach Ability Lv 14 to learn

Thunderer Cannon "Cassandra"

Thunder non-type ATK (strong vs water) & moves target 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]

Charges: 3
Jewels: 40

Reach Ability Lv 20 to learn

Basic Thunderer Gun Spear Technique

Thunderer Gun Spear Technique for use with all job types

Thunderbolt Boom Cannon [Stentor]

Thunder non-type attack on units within area & chance of critical & raises own CRIT Rate for three turns [Range: 4, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 24

Lightning Fang Canon [Daedalus]

Thunder Pierce attack on units within area & chance of critical & lowers Pierce Res for three turns [Range: 3, Area: Lateral (5), Height Range: 2]

Charges: 3
Jewels: 25

Reach Ability Lv 10 to learn

Signet of Galatia

Will survive fatal Dmg and stay alive on verge of death only once & raises PATK until activated

Charges: 1
Jewels: 32

Reach Ability Lv 20 to learn

Iskandar Shield

Reaction Ability for use with all job types

Learned at Rank 2

Iskandar Shield

Chance of defending when receiving Dmg

Thunder Strike God Aelous

Support Ability for use with all job types

Learned at Rank 6

Thunder Strike God Aelous

Raises Max HP & raises Pierce ATK Power/Strong vs Water at start of own turn (Stackable up to 5x)

Units With This Job

Gerald Gerald

Related Jobs

Thunderer Gun Spearman Thunderer Gun Spearman, Pure Water Gun Spearman Pure Water Gun Spearman, Flaming Gun Spearman Flaming Gun Spearman

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Daze
  2. Bind
  3. DeathSentence
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Stop
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. Petrify
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk