Scorching Flame Overlord Job | |||||||||||||||||||||||||||||
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Job Mastery Bonus
HP | 14% |
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PATK | 6% |
PDEF | 2% |
AGI | 2% |
Attack
- Attack (DIS_REDM)
- Disgaea - Red Magnus Job
- 1.4 * PATK
Abilities
Demonic Muscles |
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Demonic Muscle techniques for use with this job type only |
Skill Description |
Throw 16 Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3] 1.4 * PATK Charges : 5
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Fire Strike ATK that inflicts Silence on units within target area [Range: 2, Area: Line (2), Height Range: 2] (Learned at ability Lv7) 1.4 * PATK [110% - 140%] Charges : 3
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Fire Strike ATK that inflicts Daze on units within target area [Range: 3, Area: Cross (3), Height Range: 2] (Learned at ability Lv16) 1.4 * PATK [110% - 140%] Charges : 3
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Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Lateral (3), Height Range: 2] (Learned at ability Lv20) 1.4 * PATK [130% - 170%] Charges : 2
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Basic Demonic Muscles |
Demonic Muscle techniques for use with all job types |
Strike ATK to enemy unit that lowers PDEF [Range: 1, Height Range: 2] 1.4 * PATK [100% - 110%] Charges : 5
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Multiplies PATK by 2.5 for one turn (Learned at ability Lv11) Charges : 3
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Dark Slash ATK with chance of inflicting Delay on units in area around self [Area: Square (3) around self, Height Range: 2] (Learned at ability Lv20) 1.4 * PATK [110% - 125%] Charges : 3
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Super Crush |
Reaction Ability for use with all job types (Learned at Rank 2) |
After receiving Dmg, chance of performing counter (ignores DEF) [Range: 1, Height Range: 2]
1.4 * PATK [90% - 95%] |
Iron Body |
Support Ability for use with all job types (Learned at Rank 4) |
Raises HP and PDEF
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Abandon Knowledge |
Support Ability for use with all job types (Learned at Rank 6) |
Greatly raises PATK & lowers MATK/MDEF to 0
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Units With This Job
Related Jobs
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
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Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- Support
- Heal
- FailCondition
- DisableCondition
- CureCondition
Buff Priority
- None
- HP
- HP
- Initial Jewels
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk