Shadow Broker

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Shadow Broker is a variation of the Gunner Gunner job.

Shadow Broker
Shadow Broker
Job
Move 3 Jump 2
Avoid 0 Initial Jewels 40%
HP 25 Jewels 7
PATK 15 PDEF 5
MATK 0 MDEF 8
DEX 22 AGI 9
CRIT 10 LUCK 0

Job Mastery Bonus

HP30%
PDEF5%
MDEF5%
DEX10%
AGI5%
CRIT5%
LUCK2%

Attack

Shadow Broker Basic ATK

Abilities

Subterfuge

Subterfuge techniques for use with this job type only

Point Blank Shot

Inflict Missile Dmg to target unit & 2 sq knockback & chance of inflicting Bind.

Charges: 5
Jewels: 15

Hollow Point Bullet

Inflicts Missile Dmg to target unit (Strong vs Humans) [Range: 4, Height Range: 3]

Charges: 3
Jewels: 12

Reach Ability Lv 5 to learn

Heavy Core Penetrator

Penetrating attack that inflicts Missile Dmg on target enemy & strong vs machines [Range: 4, Height Range: 3]

Charges: 3
Jewels: 20

Reach Ability Lv 7 to learn

Quicksilver Bullet

Deals non-elemental Dmg to units in target area & Strong vs Monsters [Range: 4, Area: Cross (3), Height Range: 3]

Charges: 3
Jewels: 22

Reach Ability Lv 10 to learn

Magnum Buster Shot

Penetrating attack that inflicts Thunder Missile Dmg (High) on target enemy & lowers Missile Res for 3 Turns [Range: 4, Height Range: 3]

Charges: 3
Jewels: 42

Reach Ability Lv 15 to learn

Alchemia Burst Round

Inflicts Thunder Missile Dmg (High) to units within target area and lowers their Missile Res for 3 turns [Range: 4, Area: Diamond (5), Height Range: 3]

Charges: 3
Jewels: 50

Reach Ability Lv 20 to learn

Basic Subterfuge

Subterfuge techniques for use with all job types

Null Grenade

Inflicts non-elemental Phys Dmg, destroy Jewels and inflicts Daze on enemy units in the target area [Range: 4, Cross (3), Height Range: 3]

Charges: 1
Jewels: 20

Nox Grenade

Inflicts non-elemental Phys Dmg on units within target area & chance of inflicting Poison. [Range: 4, Area: Square (3), Height Range: 3]

Charges: 3
Jewels: 24

Reach Ability Lv 7 to learn

Obscura Grenade

Inflicts Fire Phys Dmg and Blind on enemies within target area [Range: 4, Area: Square (3), Height Range: 3]

Charges: 3
Jewels: 24

Reach Ability Lv 14 to learn

Tezla Grenade

Inflicts Thunder Phys Dmg on target area & chance of inflicting Stun [Range: 4, Area: Square (3), Height Range: 3]

Charges: 3
Jewels: 24

Reach Ability Lv 18 to learn

Volkite Grenade

Inflicts Fire Phys Dmg (High) to units in the target area and lowers their AGI [Range: 4, Area: Diamond (5), Height Range: 3]

Charges: 3
Jewels: 35

Reach Ability Lv 20 to learn

Artificer Weapons

Range +1 and raises Shot Dmg

Learned at Rank 2

Artificer Weapons

Range +1 and raises Missile Dmg

Turn the Tables

Reaction Ability for use with all job types

Learned at Rank 4

Turn the Tables

Counterattack and absorb HP when attacked. Jewel Regen for 3 turns. Reacts to skills as well. [Range: 4, Height Range: 3]

All-Natural Talent

Raises DEX and reduces Jewels Spent

Learned at Rank 6

All-Natural Talent

Raises DEX and reduces Jewels Spent

Units With This Job

Roxanne Roxanne

Related Jobs

Vivacious Socialite Vivacious Socialite, Gunner Gunner, Gunner [Scorpion] Gunner [Scorpion], Gunner [Hedgehog] Gunner [Hedgehog], Gunner Gunner, Drifter Drifter, Hard-Boiled Man Hard-Boiled Man, Wandering Gunner Wandering Gunner

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Heal
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk