The Black Keels Boss

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The Black Keels Boss is a variation of the Pirate Pirate job.

The Black Keels Boss
The Black Keels Boss
Job
Source: Savage Sea Warrior - Storm Legend
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 15 Jewels 0
PATK 40 PDEF 50
MATK -3 MDEF 0
DEX 15 AGI 24
CRIT 6 LUCK 0

Job Mastery Bonus

HP20%
PATK6%
PDEF4%
CRIT1%
HP100

Attack

Attack (KAI)

Abilities

Marine

Marine techniques for use with this job type only

Skull Slash

Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]

Charges: 3
Jewels: 16

Reach Ability Lv 2 to learn

Pirate Song

Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 24
Cast Speed: 360

Reach Ability Lv 7 to learn

Million Wave

Water non-type ATK on enemy unit (Strong vs Aquatic) & raises own AGI for two turns & raises MOVE by 1 for one turn [Range: 6, Height Range: 2]

Charges: 3
Jewels: 35

Reach Ability Lv 14 to learn

Jewel Climb

After moving, absorbs Jewels from enemy unit & interrupts skill cast & inflicts Silence [Range: 6, Height Range: 2]

Charges: 5
Jewels: 12

Reach Ability Lv 18 to learn

Maelstrom

Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]

Charges: 2
Jewels: 36

Reach Ability Lv 20 to learn

Chaos Robbery

4-hit Dark non-type ATK on enemy unit & absorbs HP [Range: 1, Height Range: 2]

Charges: 2
Jewels: 60

Reach Ability Lv 20 to learn

Basic Marine

Marine techniques for use with all job types

Mad Sea Shanty

Recovers a portion of HP for ally units within area & inflicts Berserk (while Beserk, greatly raises PATK/PDEF/AGI) [Range: 3, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 20

Physical Wave

Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]

Charges: 5
Jewels: 18

Reach Ability Lv 7 to learn

Psycho Wave

Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]

Charges: 5
Jewels: 18

Reach Ability Lv 14 to learn

Bombard

Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]

Charges: 2
Jewels: 30
Cast Speed: 360

Reach Ability Lv 20 to learn

Spirit of the Sea God

Support Ability for use with all job types

Learned at Rank 4

Spirit of the Sea God

Raises Fire Res/Water Res/AGI

Choppy Sea

Reaction Ability for use with all job types

Learned at Rank 6

Choppy Sea

After receiving Dmg, performs counter [Range: 1, Height Range: 2]

Units With This Job

Gormalas Gormalas

Related Jobs

Pirate Pirate, Pirate Lord [Awilda] Pirate Lord [Awilda], Pirate Emperor [Teach] Pirate Emperor [Teach], Sea Roar Captain Sea Roar Captain

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. CureCondition
  4. DisableCondition
  5. FailCondition

Buff Priority

  1. None
  2. HP
  3. Max Jewels
  4. PATK
  5. Initial Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk