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Wind Archer Commander is a variation of the Venom Archer Venom Archer job.

Wind Archer Commander
Wind Archer Commander
Job
Source: Sacred Stone Memories - The Destiny Harbored by the Lion Monarch
Move 3 Jump 3
Avoid 0 Initial Jewels 25%
HP -5 Jewels -5
PATK 8 PDEF -3
MATK -2 MDEF 0
DEX 20 AGI 8
CRIT 15 LUCK 0

Job Mastery Bonus

HP16%
PATK3%
DEX3%
AGI1%
CRIT4%
HP100

Attack

Attack (SEDA_RAN)
0.7 * (PATK + DEX)

Abilities

Flashing Bow
Flashing Bow techniques for use with this job type only
Skill Description
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Blasting Shot
AbilityJewels16
Wind Missile ATK (100% Hit/strong vs airborne) to enemy unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv2)
0.7 * (PATK + DEX) [115% - 125%]
Charges : 5
Wind Missile ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: Unlimited] (Learned at ability Lv10)
0.7 * (PATK + DEX) [110% - 120%]
Charges : 3
[Unmaxed Enlightenment Gate 5]
Wind Missile ATK that inflicts Poison on enemy unit [Range: 4, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv15)
0.7 * (PATK + DEX) [110% - 120%]
Charges : 3
[Maxed Enlightenment Gate 5]
Wind Missile ATK on units within area (Strong vs Units Mid-Jump) & inflicts Deadly Poison & interrupts opponent's JUMP [Range: 5, Area: Diamond (5), Height Range: Unlimited] (Learned at ability Lv15)
0.7 * (PATK + DEX) [152%]
Charges : 3
Penetrating 2-hit Wind Missile ATK & raises own AGI for three turns [Range: 5, Area: Line (5), Height Range: 2] (Learned at ability Lv20)
0.7 * (PATK + DEX) [150% - 180%]
Charges : 3
Basic Flashing Bow
Flashing Bow techniques for use with all job types
Recovers a portion of HP for ally units [Range: 3, Height Range: 3]
Charges : 3
ActionAbilityIcon Damage Type Physical Attack Type Missile WindElement Sky Arrow
AbilityJewels20
Wind Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] (Learned at ability Lv7)
0.7 * (PATK + DEX) [115% - 125%]
Charges : 5
Slash ATK that inflicts Stop on enemy unit [Range: 1, Height Range: 2] (Learned at ability Lv14)
0.7 * (PATK + DEX) [100% - 110%]
Charges : 3
Raises Evasion Rate of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] (Learned at ability Lv20)
Charges : 3
Wind Missile ATK on enemy unit & inflicts Daze/Bind & disables all Reactions to this attack [Range: 4, Height Range: Unlimited] (Learned at ability Lv20)
0.7 * (PATK + DEX) [110% - 120%]
Charges : 3
Wind's Temptation
Reaction Ability for use with all job types (Learned at Rank 2)
After receiving Dmg, chance of inflicting Sleep on enemy unit & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
Tailwind Support
Support Ability for use with all job types (Learned at Rank 4)
Range +2
Equestrian Knowledge
Support Ability for use with all job types (Learned at Rank 6)
Raises DEX

Units With This Job

Seida Seida

Related Jobs

Divine Bow of Alize Divine Bow of Alize, Venom Archer Venom Archer

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. Support
  4. Heal
  5. DisableCondition
  6. CureCondition

Buff Priority

  1. None
  2. Initial Jewels
  3. HP
  4. HP
  5. PATK
  6. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk
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