Vivacious Socialite
Vivacious Socialite is a variation of the Shadow Broker job.
Vivacious Socialite Job | |||||||||||||||||||||||||||||||||
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Contents
Job Mastery Bonus
HP | 30% |
---|---|
PDEF | 5% |
MDEF | 5% |
DEX | 11% |
AGI | 5% |
CRIT | 5% |
LUCK | 2% |
HP | 100 |
Attack
- Shadow Broker Basic ATK
Abilities
Dual Magnum
Dual Magnum Techniques for use with this job type only
Alchemia Charge
Raises own Missile ATK, power of Alchemia Cluster Round & no Use Count cost for Alchemia Cluster Round for three turns.
Charges: | 3 |
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Jewels: | 15 |
Point Blank Blast
Inflicts Missile Dmg to target unit & 2 sq knockback & chance of inflicting Bind [Range: 2, Height Range: 3]
Charges: | 5 |
---|---|
Jewels: | 15 |
Reach Ability Lv 3 to learn
Hollow Point Slug
Inflicts Thunder Missile Dmg to target unit (Strong vs Humans) & reduces target's PDEF for 3 turns if target is inflicted with a status [Range: 4, Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 20 |
Reach Ability Lv 5 to learn
Heavy Core Wrecker
Penetrating Thunder Missile Dmg on target enemy (Strong vs Machines) & raises power if target is inflicted with a status [Range: 4, Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 20 |
Reach Ability Lv 7 to learn
Quicksilver Slug
Inflicts Thunder Missile Dmg to units in target area (Strong vs Monsters) & raises power if target is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 22 |
Reach Ability Lv 10 to learn
Magnum Buster Shot
Penetrating attack that inflicts Thunder Missile Dmg (High) on target enemy & lowers Missile Res for 3 Turns [Range: 4, Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 42 |
Reach Ability Lv 15 to learn
Alchemia Cluster Round
Inflicts Thunder Missile Dmg (High) to units within target area & lowers their Missile Res for 3 turns & raises power if target is inflicted with a status [Range: 4, Area: Diamond (5), Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 50 |
Reach Ability Lv 20 to learn
Basic Dual Magnum
Basic Dual Magnum techniques for use with all job types
Null Grenade
Inflicts non-elemental Phys Dmg, destroy Jewels and inflicts Daze on enemy units in the target area [Range: 4, Cross (3), Height Range: 3]
Charges: | 1 |
---|---|
Jewels: | 20 |
Nox Grenade
Inflicts non-elemental Phys Dmg on units within target area & chance of inflicting Poison. [Range: 4, Area: Square (3), Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 24 |
Reach Ability Lv 7 to learn
Thunderflash Grenade
Inflicts Thunder Phys Dmg & Blind on enemies within target area & interrupts skill cast [Range: 4, Area: Square (3), Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 24 |
Reach Ability Lv 14 to learn
Tezla Grenade
Inflicts Thunder Phys Dmg on target area & chance of inflicting Stun [Range: 4, Area: Square (3), Height Range: 3]
Charges: | 3 |
---|---|
Jewels: | 24 |
Reach Ability Lv 18 to learn
Incendiary Grenade
Inflicts Fire Phys Dmg (High) to units in the target area & lowers their AGI [Range: 4, Area: Diamond (5), Height Range: 3]
Charges: | 3 |
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Jewels: | 35 |
Reach Ability Lv 20 to learn
Artificer Armament Kit
Support Ability for use with all job types
- Learned at Rank 2
Artificer Armament Kit
Range +1, raises Missile Dmg & raises Max HP
Turn the Tables
Reaction Ability for use with all job types
- Learned at Rank 4
Turn the Tables
Counterattack and absorb HP when attacked. Jewel Regen for 3 turns. Reacts to skills as well. [Range: 4, Height Range: 3]
All-Natural Talent
Raises DEX and reduces Jewels Spent
- Learned at Rank 6
All-Natural Talent
Raises DEX and reduces Jewels Spent
Units With This Job
Related Jobs
Shadow Broker,
Gunner,
Gunner [Scorpion],
Gunner [Hedgehog],
Gunner,
Drifter,
Hard-Boiled Man,
Wandering Gunner
Equipment
Unlock Job | ||||||
Level 1 | ||||||
Level 2 | ||||||
Level 3 | ||||||
Level 4 | ||||||
Level 5 | ||||||
Level 6 | ||||||
Level 7 | ||||||
Level 8 | ||||||
Level 9 | ||||||
Level 10 | ||||||
Level 11 |
AI Priority
Skill Priority
- Damage
- FailCondition
- Heal
- DisableCondition
- CureCondition
Buff Priority
- None
- Initial Jewels
- HP
- PATK
- Max Jewels
Condition Priority
- Petrify
- Stop
- Daze
- Charm
- Paralyze
- Sleep
- Quicken
- Delay
- Silence
- Bind
- Slow
- Blind
- Poison
- Stun
- DeathSentence
- ResistBuff
- ResistDebuff
- Rage
- Berserk