Volatile Fighting Master

From The Alchemist Code Wiki
Jump to: navigation, search

Volatile Fighting Master is a variation of the Explosive Master Explosive Master job.

Volatile Fighting Master
Volatile Fighting Master
Job
Source: Also Sprach - Andante of the Dead Nine
Move 3 Jump 2
Avoid 0 Initial Jewels 50%
HP 75 Jewels -10
PATK 15 PDEF 0
MATK 10 MDEF 25
DEX 0 AGI 10
CRIT 30 LUCK 0

Job Mastery Bonus

HP28%
PATK6%
DEX4%
AGI3%
CRIT1%
HP150

Attack

ATK Skills (Neun Job)

Abilities

Explosive Magic

Explosive Magic techniques for use with this job type only

Stampede Catharsis

2-hit Strike ATK to enemy unit & chance of CRIT [Range: 1, Height Range: 2]

Charges: 5
Jewels: 20

[Demon Cry] Perficio

After moving, Strike ATK on enemy unit & halves own Jewels Spent & chance of critical [Range: 4, Height Range: 2]

Charges: 3
Jewels: 26

Reach Ability Lv 10 to learn

Stepping Bomb Quake

Strike ATK to units in area around self & raises own PDEF for three turns & chance of CRIT [Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 36

Reach Ability Lv 15 to learn

[Heaven's End] De Fideli

Dark Strike ATK on units within area & for three turns nullifies Quicken/statuses for units that received Dmg & chance of critical & disables all Reactions to this attack [Range: 4, Area: Square (3), Height Range: 2]

Charges: 3
Jewels: 40

Reach Ability Lv 20 to learn

[Beast Rampage] A Priori

After moving, Dark Strike ATK on enemy unit & inflicts Paralyze for three turns & 1 sq Knockback & chance of critical [Range: 5, Height Range: 2]

Charges: 3
Jewels: 45

Reach Ability Lv 20 to learn

Basic Explosive Magic

Explosive Magic techniques for use with all job types

Colliding Fist Stunner

Strike ATK that inflicts Stun for 2 turns on units in area around self & chance of CRIT [Area: Square (3) around self, Height Range: 2]

Charges: 3
Jewels: 20

Roaring Strength Paradigm

Triples own PATK for one turn

Charges: 3
Jewels: 24

Reach Ability Lv 7 to learn

Leaping Bomb Syndrome

Raises own MOVE/JUMP by 2 for three turns

Charges: 3
Jewels: 5

Reach Ability Lv 14 to learn

Explosive Legs Boost

After moving, Strike ATK that lowers CT of enemy unit to 0 & chance of CRIT [Range: 5, Height Range: 2]

Charges: 5
Jewels: 35

Reach Ability Lv 20 to learn

Counterstrike Dilemma

Reaction Ability for use with all job types

Learned at Rank 4

Counterstrike Dilemma

Chance of performing a preemptive strike when receiving Dmg & inflicts Paralyze for three turns & also activated by skill attacks [Range: Square (3), Height Range: 2]

Nonpareil Anonymous

Support Ability for use with all job types

Learned at Rank 7

Nonpareil Anonymous

Raises Strike ATK Power/AGI/Reaction Block

Units With This Job

Neun Neun

Related Jobs

Explosive Master Explosive Master

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk