Wanderer

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Wanderer
Wanderer
Job
Move 4 Jump 2
Avoid 0 Initial Jewels 25%
HP 20 Jewels -5
PATK 40 PDEF 20
MATK -10 MDEF 20
DEX 0 AGI 10
CRIT 23 LUCK 0

Job Mastery Bonus

HP8%
PATK6%
PDEF4%
AGI2%
CRIT2%

Attack

Attack (DIS_KILL)
Disgaea - Killia Job

Abilities

Netherworld Fist

Netherworld Fist techniques for use with this job type only

Throw

Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]

Charges: 5
Jewels: 16

Exploding Tiger

Water Strike ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]

Charges: 3
Jewels: 25

Reach Ability Lv 7 to learn

Hellfire Shot

Fire Strike ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 32

Reach Ability Lv 16 to learn

Big Bang

Dark Strike ATK to units within target area [Range: 2, Area: Square (3x3), Height Range: 2]

Charges: 3
Jewels: 46

Reach Ability Lv 20 to learn

Basic Netherworld Fist

Netherworld Fist techniques for use with all job types

Triple Strike

Strike ATK & 1 sq Knockback to enemy unit [Range: 1, Height Range: 2]

Charges: 5
Jewels: 20

Muscle Increase

Raises own PATK/PDEF

Charges: 5
Jewels: 25

Reach Ability Lv 11 to learn

Purgatory Palm

Fire Strike ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 2]

Charges: 3
Jewels: 30

Reach Ability Lv 20 to learn

Close Combatant

Reaction Ability for use with all job types

Learned at Rank 2

Close Combatant

Chance of reducing Dmg when Phys Dmg is received

War Demon

Support Ability for use with all job types

Learned at Rank 4

War Demon

PATK Up

Bolster Spirit

Support Ability for use with all job types

Learned at Rank 6

Bolster Spirit

Slightly raises COMBO Area of all ally units (also affects submembers)

Units With This Job

Killia Killia

Related Jobs

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. Heal
  3. FailCondition
  4. DisableCondition
  5. CureCondition

Buff Priority

  1. None
  2. HP
  3. Initial Jewels
  4. PATK
  5. Max Jewels

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk