Wild Beast Tamer Empress

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Wild Beast Tamer Empress is a variation of the Wild Beast Tamer Wild Beast Tamer job.

Wild Beast Tamer Empress
Wild Beast Tamer Empress
Job
Source: Trick or Flower!
Move 4 Jump 4
Avoid 0 Initial Jewels 25%
HP 55 Jewels 10
PATK 30 PDEF 28
MATK 0 MDEF 10
DEX 30 AGI 6
CRIT 15 LUCK 0

Job Mastery Bonus

HP23%
PATK6%
DEX4%
AGI4%
CRIT2%
HP150

Attack

ATK Skills (MOU)

Abilities

Wild Beast Taming

Wild Beast Taming techniques for use with this job type only

Savage Throw

Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]

Charges: 3
Jewels: 16

Striking Wings

2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]

Charges: 5
Jewels: 20

Reach Ability Lv 7 to learn

Lion Strike

Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]

Charges: 3
Jewels: 35

Reach Ability Lv 14 to learn

Roar of the Familiar

Absorbs enemy units' PATK/PDEF for three turns [Range: 3, Height Range: 2]

Charges: 3
Jewels: 30

Reach Ability Lv 20 to learn

Towering Rage

Fire non-type ATK on units within area (Strong vs Monsters) & Power increases based on difference in height range & 2 sq Knockback [Range: 3, Area: Cross (3), Height Range: 4]

Charges: 3
Jewels: 35

Reach Ability Lv 20 to learn

Basic Wild Beast Taming

Wild Beast Taming techniques for use with all job types

Cold-Blooded

Non-type ATK that inflicts Stun on enemy unit [Range: 5, Height Range: 3]

Charges: 5
Jewels: 12

Roar of Provocation

Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]

Charges: 3
Jewels: 32

Reach Ability Lv 5 to learn

Life-Eroding Poison

Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]

Charges: 2
Jewels: 36

Reach Ability Lv 10 to learn

Winter Sleep

Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns

Charges: 1
Jewels: 35

Reach Ability Lv 13 to learn

Torabasami Mimicry

Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]

Charges: 5
Jewels: 25

Reach Ability Lv 17 to learn

King of Beasts

Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]

Charges: 2
Jewels: 40

Reach Ability Lv 20 to learn

Peaceful Evolution

Support Ability for use with all job types

Learned at Rank 2

Peaceful Evolution

Raises AGI/Initial Jewels & raises JUMP by 2

Tail Swing

Reaction Ability for use with all job types

Learned at Rank 4

Tail Swing

After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]

Survival of the Fittest

Support Ability for use with all job types

Learned at Rank 6

Survival of the Fittest

Greatly increases chance of surviving fatal Dmg

Units With This Job

Melda Melda

Related Jobs

Wild Beast Tamer Wild Beast Tamer, Wild Beast Tamer [Saber-Toothed Tiger] Wild Beast Tamer [Saber-Toothed Tiger], Animal-Loving Soothsayer Animal-Loving Soothsayer, Wild Beast Tamer [Bewitching Wildcat] Wild Beast Tamer [Bewitching Wildcat], Beast Tamer Beast Tamer, Wild Beast Tamer [Stalwart Elephant] Wild Beast Tamer [Stalwart Elephant], Spirit Tamer Spirit Tamer

Equipment

Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11

AI Priority

Skill Priority

  1. Damage
  2. FailCondition
  3. DisableCondition
  4. CureCondition
  5. Heal

Buff Priority

  1. None
  2. Initial Jewels
  3. PATK
  4. Max Jewels
  5. HP

Condition Priority

  1. Petrify
  2. Stop
  3. Daze
  4. Charm
  5. Paralyze
  6. Sleep
  7. Quicken
  8. Delay
  9. Silence
  10. Bind
  11. Slow
  12. Blind
  13. Poison
  14. Stun
  15. DeathSentence
  16. ResistBuff
  17. ResistDebuff
  18. Rage
  19. Berserk