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Game,ArtiIcon,AF ARMS TS ZELDRIS 01
Zeldris' Sword
Rank
2★ – 5★
Jobs
Leader of the Ten Commandments
Requirement
Equippable Units: Zeldris
Type
Gear
Gear type
Weapon (Sword)
Source
Free (The Seven Deadly Sins)
Release dates
  • GL: 2021-11-18
  • JP: 2019-10-17
Item shard
Zeldris' Sword Shard
External links
AlchemistCodeDB

The sword that Zeldris always carries with him. Perhaps something special was used in its creation, for it never rusts, no matter how many battles it sees or how much blood coats its blade. It is exceedingly sharp and can cleave anything apart with a single stroke.

Attributes: PATK Up, MATK Up, Evasion Rate Up, AGI Debuff Reduction Up, Chance of raising Evasion Rate when attacking, Enables Master Ability "Octo-Blitz - Slash" once evolved to 3★ and when equipped on Zeldris if his job type is "Leader of the Ten Commandments" (After moving, 8-hit Thunder Slash ATK on enemy unit & chance of critical [Range: 5, Height Range: 3])

Stats by Rarity

5★
Max Stats
PATK +40

MATK +30

Evasion Rate +10

AGI Debuff Res +30

Attack Skill
Chance of Evasion Rate Up +20% (20%)
Gear Ability
Octo-Blitz - Slash
4★
Max Stats
PATK +18

MATK +14

Evasion Rate +4

AGI Debuff Res +12

Attack Skill
Chance of Evasion Rate Up +20% (20%)
Gear Ability
Octo-Blitz - Slash
3★
Max Stats
PATK +16

MATK +13

Evasion Rate +3

AGI Debuff Res +10

Attack Skill
Chance of Evasion Rate Up +20% (20%)
Gear Ability
Octo-Blitz - Slash
2★
Max Stats
PATK +14

MATK +12

Evasion Rate +2

AGI Debuff Res +7

Attack Skill
Chance of Evasion Rate Up +20% (20%)

Gear Abilities

Octo-Blitz - Slash
8-hit Thunder Slash ATK on enemy after moving & chance of CRIT [Range: 5, Height Range: 3]
Zeldris

Weapon Enlightenment Skills

  • Solo Blade: Slash ATK on enemy unit that lowers PATK for three turns [Range: 2, Height Range: 2]
    • Dancing Blade: After moving, Slash ATK on enemy unit & Jewel Dmg [Range: 4, Height Range: 2]
      • Blade Waltz: After moving, Slash ATK on enemy unit & absorbs Jewels [Range: 4, Height Range: 2]
    • Flame Sword: Fire Mag Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
      • Melting Blade: Fire Mag Slash ATK on enemy units within area & lowers PATK for three turns & lowers all ATK of targeted Wind units for three turns (Can only be used by the jobs Magic Swordsman [Efreet]/Free-Spirited Rogue) [Range: 3, Area: Lateral (3), Height Range: 2]
    • Wind Sword: Wind Mag Slash ATK on enemy unit & lowers PATK for three turns [Range: 3, Height Range: 2]
      • Storm Blade: Wind Mag Slash ATK on enemy unit & lowers PATK for three turns & lowers all ATK of targeted Thunder unit for three turns (Can only be used by the job Magic Swordsman [Sylphide]) [Range: 5, Height Range: 2]
    • Dark Cross Slash: Dark Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
      • Blade of Perpetual Night: Dark Slash ATK on units within area & lowers PATK for three turns & raises Power if user is a Dark unit [Range: 3, Area: Cross (3), Height Range: 2]
  • Cross Slash: Slash ATK on units within area [Range: 2, Area: Cross (3), Height Range: 2]
    • Dark Cross Slash: Dark Slash ATK on units within area & lowers PATK for three turns [Range: 2, Area: Cross (3), Height Range: 2]
      • Blade of Perpetual Night: Dark Slash ATK on units within area & lowers PATK for three turns & raises Power if user is a Dark unit [Range: 3, Area: Cross (3), Height Range: 2]
    • Water Sword: Water Mag Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Aqua Blade: Water Mag Slash ATK on units within area & lowers all ATK of targeted Fire units (Can only be used by the job Magic Swordsman [Fenrir]) [Range: 3, Area: Cross (3), Height Range: 2]
    • Cross Sweep: Slash ATK on units within area that increases in Power according to own PDEF [Range: 3, Area: Cross (3), Height Range: 2]
      • Wall of Blades: Slash ATK on units within area that increases in Power according to own PDEF [Range: 3, Area: Cross (3), Height Range: 2]
    • Angled Smash: Light Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Vengeful Blade of Greed: Light Slash ATK on units within area (Strong vs Greed) & raises Power if user is a Light unit [Range: 4, Area: Cross (3), Height Range: 2]
  • Smash: Slash ATK on enemy unit [Range: 2, Height Range: 2]
    • Angled Smash: Light Slash ATK on units within area [Range: 3, Area: Cross (3), Height Range: 2]
      • Vengeful Blade of Greed: Light Slash ATK on units within area (Strong vs Greed) & raises Power if user is a Light unit [Range: 4, Area: Cross (3), Height Range: 2]
    • Tri-Blaze: 3-hit Fire Slash ATK on enemy unit [Range: 2, Height Range: 2]
      • Flame Rend of Envy: 4-hit Fire Slash ATK on enemy unit (Strong vs Envy) & raises Power if user is a Fire unit [Range: 3, Height Range: 2]
    • Plasma Sword: Thunder Mag Slash ATK on enemy unit [Range: 3, Height Range: 2]
      • Lightning Blade: 2-hit Thunder Mag Slash ATK on enemy unit & lowers all ATK of targeted Water unit (Can only be used by the job Magic Swordsman [Ixion]) [Range: 4, Height Range: 2]
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